Full notes
Full Cataclysm: The Last Generation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Maps
Cataclysm: The Last Generation changes
Crab legs can now wear scabbards, holsters, and leg pouches. Currently, these are always worn on one of your front legs, though you can swap sides as normal.
Charge attacks have had their damage slightly nerfed.
Ungulate mutants, cerbearuses, and skeletal zombears now have a charge attack. Regular bears, acidic bears, and zombears do not.
Fixed a crash that was happening when sawing metal bars or railroad tracks.
Upped the amount of wolf and jumping spiders in the woods. Mantises too.
Ravines now work properly in innawood, with no further errors in my testing. They still lack ledges to get up and down, but that'll be easy to add later. Once these are looking good they'll start showing up in main.
Backported another improvement to performance when crafting.
Backported an update to innawood that allows map specials to spawn in the bottom of ravines, so you'll see ponds and stuff down there sometimes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
