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Steam News23 April 20262mo ago

6.1 Demo Patch Notes

ADDITIONS - The two advanced courses are now locked behind layer requirements, reach layer 2 for First Aid, reach layer 3 for Crafting (so new players dont spend an hour straight on tutorials - it's meant to be a knowle

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What changed

0 fixes1 addition0 changes2 removals
  • Gameplay
  • Balance
addedADDITIONS - The two advanced courses are now locked behind layer requirements, reach layer 2 for First Aid, reach layer 3 for Crafting (so new players dont spend an hour straight on tutorials - it's meant to be a knowledge fill after you already felt out the basics) - You can skip through the first part of the First Aid Course by barking - E-PDAs give 50 INT experience when read for the first time - "nukeplayerprefs" command - Crafting tutorial now mentions how to see what recipes an item can be used in
removedCHANGES - Blood pressure moodles no longer show up when in cardiac arrest - Anti-rad now shows the overdose moodle when overdosing - Fibrillation now rises quickly only at above 280bpm, and only 4x faster instead of 5x - Amiodarone now decreases fibrillation faster - Amputation hurts a bit less - Changed the stroke chance at hypertensive crisis from 5%/s to 2%/s - Sepsis affects blood pressure a lot less - Browncaps are even less likely to cause you harm now - Blueprints now give 30 INT experience - You can no longer infinitely eat the nutrient bar in the basics course
removedFIXES - Defibrillators no longer always fix asystole - You can no longer softlock yourself by ripping up the bags in the basics course - Opioids actually cause vasodilation now - "Yrp", "catastrophy" - Trying to wear an item over something you cant recognize now shows the appropriate name instead of "unknownobject" - Your arm during the bandage minigame shouldn't oscillate around the limb anymore - You shouldnt be able to break the tutorial escape sequence via blowing the turrets up anymore

ADDITIONS - The two advanced courses are now locked behind layer requirements, reach layer 2 for First Aid, reach layer 3 for Crafting (so new players dont spend an hour straight on tutorials - it's meant to be a knowledge fill after you already felt out the basics) - You can skip through the first part of the First Aid Course by barking - E-PDAs give 50 INT experience when read for the first time - "nukeplayerprefs" command - Crafting tutorial now mentions how to see what recipes an item can be used in

CHANGES - Blood pressure moodles no longer show up when in cardiac arrest - Anti-rad now shows the overdose moodle when overdosing - Fibrillation now rises quickly only at above 280bpm, and only 4x faster instead of 5x - Amiodarone now decreases fibrillation faster - Amputation hurts a bit less - Changed the stroke chance at hypertensive crisis from 5%/s to 2%/s - Sepsis affects blood pressure a lot less - Browncaps are even less likely to cause you harm now - Blueprints now give 30 INT experience - You can no longer infinitely eat the nutrient bar in the basics course

FIXES - Defibrillators no longer always fix asystole - You can no longer softlock yourself by ripping up the bags in the basics course - Opioids actually cause vasodilation now - "Yrp", "catastrophy" - Trying to wear an item over something you cant recognize now shows the appropriate name instead of "unknownobject" - Your arm during the bandage minigame shouldn't oscillate around the limb anymore - You shouldnt be able to break the tutorial escape sequence via blowing the turrets up anymore

Source

Steam News / 23 April 2026

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