Full notes
Full Castle Warriors update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Warriors We're super excited to push our third Major Patch! Thanks for your patience, and we'll continue to post updates in our Discord.
What changed
- Maps
- Store
- Gameplay
- Balance
- Fixes
Early Access 0.4.0
Important: Everyone will be forced to start a fresh save
Noteworthy Changes
Reworked Unit and Warrior Unlock progression to be automatic as you play (check the Achievement Menu after clearing a map for more info)
Reworked the Upgrade Shop to the Talent Shop (see below)
Reworked the Artifact System (see below)
Added Achievements for clearing every Map, and clearing every map of a specific Difficulty
Player Unit Changes Elf
Nerfed Archer and Archer+ Attack Speed
Buffed Druid and Druid+ Ability Damage
Buffed Unicorn Damage and HP
Orc
Nerfed Lightning Elemental and Lightning Elemental+ Ability Cooldown
Nerfed Witch Doctor+ Ability Duration
Buffed Witch Doctor+ Ability Cooldown
Buffed Berzerker and Berzerker+ Ability Damage
Warrior Changes
Elf
Added a DoT effect
Orc
Buffed base Damage
Summoner
Fixed the summons giving the Player XP
Map Changes
All
Shortened the map length
Difficulty +5
Added for all Maps
Talent Changes
Unlocks after beating Map 1
Gain 1 Talent point on the first clear of each Map Difficulty
Mix and match from 30 Talents, but unable to unlock all of them at once right now with only 36 Talent Points available in-game
Artifact Changes
Removed majority of the existing Artifacts
Added Faction and Warrior specific Artifacts
Increased second and third Artifact selection choices to 3
You can always find the detailed patch notes earlier in our Discord
Thanks! Kall and darbs
Source
Changelog.gg summarizes and formats this update. How we read updates.
