Full notes
Full Castle Warriors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Store
- Balance
- Gameplay
- Maps
- UI and audio
Castle Warriors changes
this version number should show in the bottom left of your Main Menu
Break Fixes
Testing fix for freezing/crashing when returning to Main Menu
Testing fix for the Card Shop not offering any Units
Testing fix for the Card Shop offering a base unit when it should be upgraded
Fixed 3/4 Star Units to show in the Card Shop under a certain level bracket if tech is unlocked
Player Unit Changes Human
Buffed Void Dragon+ Attack Damage
Fixed Void Dragon+ movement animation
Elf
Fixed Water Elemental+ death animation
Fixed Rogue+ Attack Range back to normal
Dwarf
Fixed Earth Elemental base and + name
Map Changes All Maps
Fixed End Boss being killed by the Nuke
Map 1
Massively buffed Tier 1 tower Attack Speed
Fixed towers giving double gold
Map 6
Fixed Ice Whelp from not visually being affected by Elf Polymorph
Difficulty Scaling
Fixed a bug with resetting max difficulty cleared when reclearing a lower difficulty
Warrior Changes Demon
Buffed the delay before the meteor starts falling
UI Changes
Fixed scroll wheel barely moving scroll windows
Updated some Main Menu button UI
Fixed End Boss sprite sorting to not show on top of units
Fixed End Round Stats cutting off a lot of content
You can always find the patch notes posted in our Discord
Source
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