Full notes
Full Castle Warriors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
- UI and audio
- Balance
- Store
Castle Warriors changes
this version number should show in the bottom left of your Main Menu
Unit Changes Human
Fixed Alchemist+ being set as a Tier 0 unit
Dwarf
Fixed Gryphon Rider base and + AOE attack being 0 radius
Orc
Buffed Witch Doctor base and + spawn rate
Nerfed Shaman base and + spawn rate
Map Changes Map 3
Enemy Void Stalker has replaced Enemy Vassal as Boss One, so Enemy Vassal will now spawn as a flood Unit
Maps 5 - 6
Fixed towers not giving gold when destroyed
Difficulty +1 or higher
Added AOE Ability to Genie
Warrior Changes Elf
Ability's Slow buffed
UI Changes
Added first pass of the "Tavern", a way to view player Unit stats
Added visuals for the remaining cooldown on Warrior Ability
Disabled opening the Options menu when Card Shop or Boss Rewards are open
Fixed damage numbers not showing the correct decimals on End Round screen when above 999
Fixed Warrior Ability scaling text not showing half stacks
Started to standardize the wording on unit descriptions
Minor update to Unit Shop buttons
Updated the Credits
Misc Changes
Temporarily added a 10,000 gold cap
You can always find the patch notes posted in our Discord
Source
Changelog.gg summarizes and formats this update. How we read updates.
