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Steam News23 November 20257mo ago

UI Milestone Update — Build Smarter, Smoother, Prettier!

Hey everyone! We’re excited to finally release our UI Milestone Update, the result of a huge behind-the-scenes rework!

In this update3

Full notes

Full Castle Craft update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

5 fixes6 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
  • Compatibility
changedWe’re excited to finally release our UI Milestone Update , the result of a huge behind-the-scenes rework!
addedWhile much of the work in this patch is foundational (setting us up for the next two major updates), we’ve also packed in several long-requested improvements and visual upgrades that you can enjoy right now: 🧱 New Features & Improvements
added✅ New Building Selection Wheel A long-time community request is here: Easily access building categories and specific elements using intuitive radial wheels—no more reshuffling the skill bars for building.
changed⚙️ UI Performance Overhaul We’ve significantly improved navigation speed and responsiveness across the board. Expect a smoother feel when opening menus or switching tabs.
changed🚧 Prefab & Wall Building Performance Improved speed and responsiveness when placing complex prefabs or long walls.
added🌸 New Prefabs Wooden Passage 3 Wooden Ramps Decorative Flowers from all 3 kingdoms 🌼🌸🌺

Castle Craft changes

changedWe’re excited to finally release our UI Milestone Update , the result of a huge behind-the-scenes rework!
addedWhile much of the work in this patch is foundational (setting us up for the next two major updates), we’ve also packed in several long-requested improvements and visual upgrades that you can enjoy right now: 🧱 New Features & Improvements
added✅ New Building Selection Wheel A long-time community request is here: Easily access building categories and specific elements using intuitive radial wheels—no more reshuffling the skill bars for building.
changed⚙️ UI Performance Overhaul We’ve significantly improved navigation speed and responsiveness across the board. Expect a smoother feel when opening menus or switching tabs.
changed🚧 Prefab & Wall Building Performance Improved speed and responsiveness when placing complex prefabs or long walls.

We’re excited to finally release our UI Milestone Update, the result of a huge behind-the-scenes rework!

While much of the work in this patch is foundational (setting us up for the next two major updates), we’ve also packed in several long-requested improvements and visual upgrades that you can enjoy right now: 🧱 New Features & Improvements

  • New Building Selection Wheel A long-time community request is here: Easily access building categories and specific elements using intuitive radial wheels—no more reshuffling the skill bars for building.

  • ⚙️ UI Performance Overhaul We’ve significantly improved navigation speed and responsiveness across the board. Expect a smoother feel when opening menus or switching tabs.

  • 🚧 Prefab & Wall Building Performance Improved speed and responsiveness when placing complex prefabs or long walls.

  • 🌸 New Prefabs

    • Wooden Passage

    • 3 Wooden Ramps

    • Decorative Flowers from all 3 kingdoms 🌼🌸🌺

  • 📖 Reworked Skill Book UI

    • Clearer drag-and-drop indicators

    • Clearer Sub-skill tree indicators

  • 💥 Destruction Visuals & Performance All 130 building elements now have updated destruction physics, with better performance and smoother transitions.

  • 📖 Ingame CreditsMany of the best ideas in the game come from you, the players! We've added a credits section to the game where you can see who's behind the various things we've added during the early access phase so far. (Have we forgotten you? Shoot us a DM on Discord!)

🐞 Fixes & Polish

  • Telekinesis now spawns the right cube type instead of always dirt

  • Fixed a rare crash when hovering skills in the skill book

  • Fixed wall cost refund bug when placing prefabs inside walls

  • Fixed skeleton not spawning in tutorial (ːsteamfacepalmː!)

  • Smoothed out the Wasteland Shepherd’s movement

⚠️ Important Note: Save Game Compatibility

Due to extensive internal system changes, previous save games are not compatible with this patch. We know it’s a pain—but it’s a fresh start for a much more stable and expandable game foundation. 🧱✨ Time to build a new castle!

🎉 Extra Good News: GWB Finalist!

We're thrilled to share that Castle Craft has made it to the final shortlist of the Tencent GWB Game Awards! Check out the announcement here: 🔗 https://x.com/TencentGames/status/1988794818672357886?s=20

This update took a fair bit longer than expected (thank you for your patience!), but with it out, we’re shifting back to more frequent updates for the rest of the year — starting with the 🛡️ Warfare Update 🛡️ content that we'll release in smaller batches.

Thanks for helping us get this far and for your patience — your support makes all the difference.

All the best,

Jonathan & Marco

Source

Steam News / 23 November 2025

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