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Steam News14 June 202621d ago

Release status of version 0.7.8

Good day, friends! We're keeping you updated on the current state of affairs in our kitchen!

Full notes

Full Car Factory Empire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Balance
changedGood day, friends! We're keeping you updated on the current state of affairs in our kitchen! Steam post image
addedWe've been working hard over the past few weeks to release a patch that will include a huge number of changes to game mechanics and internal features. This patch is one of seven major updates we've planned for this year. Briefly, it will include a new city development system and its direct connection to factory operations, a new player car, new desert and winter maps, a new car control system in races, and many other small changes.
addedUnfortunately, the patch's release is being delayed because we've decided to reconfigure all the game's graphics, making textures and object models more flexible and meaningful depending on the settings. We've also decided to work on lighting and brightness. We're currently working on a new Science Bureau interface. All of this will require a lot of time for testing and bug fixes, but we're already in the home stretch. We plan to release the patch within the next month and add as much as possible!
changedIn the meantime, we're releasing images of the game's first catalytic converter car. We've been working on it for a long time to ensure it's truly detailed. It currently features over 100 different visual combinations and variations, all of which also offer different road handling. The new car will also feature a choice of exterior and interior colors, and the body shape itself will change depending on the engine you choose! The car can be small and nimble or huge and heavy, and all of this will impact its performance on the road and, of course, your potential customers in the game. In short, the entire visual design will now have an impact, making car design truly engaging and profitable for your brand!

Car Factory Empire changes

changedGood day, friends! We're keeping you updated on the current state of affairs in our kitchen! Steam post image
addedWe've been working hard over the past few weeks to release a patch that will include a huge number of changes to game mechanics and internal features. This patch is one of seven major updates we've planned for this year. Briefly, it will include a new city development system and its direct connection to factory operations, a new player car, new desert and winter maps, a new car control system in races, and many other small changes.
addedUnfortunately, the patch's release is being delayed because we've decided to reconfigure all the game's graphics, making textures and object models more flexible and meaningful depending on the settings. We've also decided to work on lighting and brightness. We're currently working on a new Science Bureau interface. All of this will require a lot of time for testing and bug fixes, but we're already in the home stretch. We plan to release the patch within the next month and add as much as possible!
changedIn the meantime, we're releasing images of the game's first catalytic converter car. We've been working on it for a long time to ensure it's truly detailed. It currently features over 100 different visual combinations and variations, all of which also offer different road handling. The new car will also feature a choice of exterior and interior colors, and the body shape itself will change depending on the engine you choose! The car can be small and nimble or huge and heavy, and all of this will impact its performance on the road and, of course, your potential customers in the game. In short, the entire visual design will now have an impact, making car design truly engaging and profitable for your brand!

Good day, friends! We're keeping you updated on the current state of affairs in our kitchen! Steam post image

We've been working hard over the past few weeks to release a patch that will include a huge number of changes to game mechanics and internal features. This patch is one of seven major updates we've planned for this year. Briefly, it will include a new city development system and its direct connection to factory operations, a new player car, new desert and winter maps, a new car control system in races, and many other small changes.

Unfortunately, the patch's release is being delayed because we've decided to reconfigure all the game's graphics, making textures and object models more flexible and meaningful depending on the settings. We've also decided to work on lighting and brightness. We're currently working on a new Science Bureau interface. All of this will require a lot of time for testing and bug fixes, but we're already in the home stretch. We plan to release the patch within the next month and add as much as possible!

In the meantime, we're releasing images of the game's first catalytic converter car. We've been working on it for a long time to ensure it's truly detailed. It currently features over 100 different visual combinations and variations, all of which also offer different road handling. The new car will also feature a choice of exterior and interior colors, and the body shape itself will change depending on the engine you choose! The car can be small and nimble or huge and heavy, and all of this will impact its performance on the road and, of course, your potential customers in the game. In short, the entire visual design will now have an impact, making car design truly engaging and profitable for your brand!

In the future, we plan to make all cars based on this principle, which will give players the opportunity to create truly unique and inimitable car builds...Steam post image

(здесь вы видите 4 типа кузова в зависимости от размеров двигателя установленного в машину)

Steam post image (Here you can see all types of rubber depending on their purpose in the game)

Steam post image (Here you can see all types of wheel rims, all rims will affect the road handling)

Steam post image (here you can see all radiators and cooling systems)

Source

Steam News / 14 June 2026

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