In this update1
Full notes
Full Car Factory Empire update
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What changed
- UI and audio
- Gameplay
- Maps
- Performance
- Events
Car Factory Empire changes
Hello everyone! We're releasing a major game update, which includes:
French language support has been added (beta version - if you see any typos, please let us know).
We've added a new factory atmosphere mechanic, which brings strikes and euphoria to the game. Now, good or bad factory management will impact factory staff and the speed of assembly line production!
We've added a leveling system for your managers. Capturing cities, participating in races, and moving around the map will earn them experience. You can use this experience to upgrade your manager with useful skills from the list.
A new 3D room has been added for the auto parts factory (the room will still be updated with interactive objects and customization options).
New gas station models have been added (more optimized, and bots can now visit them).
A new sawmill model has been added (it now visually changes when the building is upgraded; in the future, all buildings will be redesigned using this model).
The logic for calculating race results has been complicated (in cases where you don't want to participate).
An element of randomness has been added to the loading of race tracks (the game will now load a random level, rather than a specific track tied to that terrain type).
Terrain texture issues have been fixed based on your logs and saves. This led to memory leaks and increased the risk of crashes or excessive system load.
Autosave has been added, now triggering not only before a race but also at the end of each week.
A bug has been fixed where multiple responses to story messages could be selected and multiple rewards awarded.
All tooltip texts have been re-centered.
Expanded tutorials for all key game buildings.
Typos found in the tutorial and manual sections have been corrected in the German and English localizations.
Now this month, we plan to improve the French localization, expand the atmosphere at the enterprise, and add employee trust and loyalty to this mechanic. We'll implement an updated desert track. Add a customizable phaeton model. Completely replace the tech tree menu and its icons. Thank you all for your help! We still have a lot of work to do, but with your help, we're confidently moving towards our goal!
Source
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