In this update2
Full notes
Full Car Factory Empire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Car Factory Empire changes
Good day everyone! We haven't published any game news or updates in a while, but we had good reasons. We'd like to update you on the current status of the new patch...
As of May 4, 2026, we are working on the largest game update since our Early Access launch. We've consciously decided to move away from smaller weekly patches in favor of larger updates and significant changes for players. Implementing these changes will take longer, so we haven't released any updates for the past month and a half. However, we can assure you that the wait is worth it! We've taken into account a huge number of your suggestions, identified issues and shortcomings in the current state of the game, and decided to begin working on them!
We've already accomplished most of what we wanted to implement in this update. We're currently conducting additional technical work to optimize and stabilize the patch, as well as implementing new models.
The game has already been updated (changes compared to the previous version):
City construction and development mechanics on the map
Prestige accumulation and participation in advertising campaigns and competitions
Three-tier resource factory construction on the global map with 70% of the model fleet updated
Customizable phaeton with unique physics and logic for each set of parts
New desert race track (an old track rebuilt from scratch)
New winter race track (an old track rebuilt from scratch)
Speeded up level loading times, increased frame rate
And many other minor changes that we will announce when the patch is released.
We currently believe this update will be the largest in the game's history and will significantly increase the project's potential and the game's enjoyment. Patch 0.7.8 is planned to be the first in a series of updates that will make the game much better and more modern than it currently is, bringing it closer to leaving Early Access! Thank you all for your patience and faith in us!
Source
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