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Steam News14 March 20263mo ago

Path notes for v0.8.2a

Improvements * Optimized bridges initialization resulting in ~40% faster content loading. * Bridge segments whose pillars are entirely on land can now be built using unity build.

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Full Captain of Industry update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedImprovements * Optimized bridges initialization resulting in ~40% faster content loading. * Bridge segments whose pillars are entirely on land can now be built using unity build. * Excluded pillars, poles, and other infrastructure entities from global search results. * Re-ordering a ship to a new world location no longer sends it back to the dock first. * Speed increase keybind no longer cycles into super speeds when they are not activated. Fixes * Fixed that FBR enrichment would skip a beat every now and then due to remaining fuel life amounts not being carried over to the next cycle. * Fixed that train pathfinding underestimated the cost of routing through stations, causing trains to prefer pathing through stations unnecessarily. * Fixed that boats would spin up to 359 degrees when leaving the dock. * Fixed amphibious dump truck mixed material pile colors. * Fixed a crash related to settlements.

Captain of Industry changes

fixedImprovements * Optimized bridges initialization resulting in ~40% faster content loading. * Bridge segments whose pillars are entirely on land can now be built using unity build. * Excluded pillars, poles, and other infrastructure entities from global search results. * Re-ordering a ship to a new world location no longer sends it back to the dock first. * Speed increase keybind no longer cycles into super speeds when they are not activated. Fixes * Fixed that FBR enrichment would skip a beat every now and then due to remaining fuel life amounts not being carried over to the next cycle. * Fixed that train pathfinding underestimated the cost of routing through stations, causing trains to prefer pathing through stations unnecessarily. * Fixed that boats would spin up to 359 degrees when leaving the dock. * Fixed amphibious dump truck mixed material pile colors. * Fixed a crash related to settlements.

Improvements * Optimized bridges initialization resulting in ~40% faster content loading. * Bridge segments whose pillars are entirely on land can now be built using unity build. * Excluded pillars, poles, and other infrastructure entities from global search results. * Re-ordering a ship to a new world location no longer sends it back to the dock first. * Speed increase keybind no longer cycles into super speeds when they are not activated. Fixes * Fixed that FBR enrichment would skip a beat every now and then due to remaining fuel life amounts not being carried over to the next cycle. * Fixed that train pathfinding underestimated the cost of routing through stations, causing trains to prefer pathing through stations unnecessarily. * Fixed that boats would spin up to 359 degrees when leaving the dock. * Fixed amphibious dump truck mixed material pile colors. * Fixed a crash related to settlements.

Source

Steam News / 14 March 2026

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