What changed
1 fix0 additions0 changes0 removals
fixedImprovements * Optimized bridges initialization resulting in ~40% faster content loading. * Bridge segments whose pillars are entirely on land can now be built using unity build. * Excluded pillars, poles, and other infrastructure entities from global search results. * Re-ordering a ship to a new world location no longer sends it back to the dock first. * Speed increase keybind no longer cycles into super speeds when they are not activated. Fixes * Fixed that FBR enrichment would skip a beat every now and then due to remaining fuel life amounts not being carried over to the next cycle. * Fixed that train pathfinding underestimated the cost of routing through stations, causing trains to prefer pathing through stations unnecessarily. * Fixed that boats would spin up to 359 degrees when leaving the dock. * Fixed amphibious dump truck mixed material pile colors. * Fixed a crash related to settlements.
Captain of Industry changes
fixedImprovements * Optimized bridges initialization resulting in ~40% faster content loading. * Bridge segments whose pillars are entirely on land can now be built using unity build. * Excluded pillars, poles, and other infrastructure entities from global search results. * Re-ordering a ship to a new world location no longer sends it back to the dock first. * Speed increase keybind no longer cycles into super speeds when they are not activated. Fixes * Fixed that FBR enrichment would skip a beat every now and then due to remaining fuel life amounts not being carried over to the next cycle. * Fixed that train pathfinding underestimated the cost of routing through stations, causing trains to prefer pathing through stations unnecessarily. * Fixed that boats would spin up to 359 degrees when leaving the dock. * Fixed amphibious dump truck mixed material pile colors. * Fixed a crash related to settlements.
Improvements * Optimized bridges initialization resulting in ~40% faster content loading. * Bridge segments whose pillars are entirely on land can now be built using unity build. * Excluded pillars, poles, and other infrastructure entities from global search results. * Re-ordering a ship to a new world location no longer sends it back to the dock first. * Speed increase keybind no longer cycles into super speeds when they are not activated. Fixes * Fixed that FBR enrichment would skip a beat every now and then due to remaining fuel life amounts not being carried over to the next cycle. * Fixed that train pathfinding underestimated the cost of routing through stations, causing trains to prefer pathing through stations unnecessarily. * Fixed that boats would spin up to 359 degrees when leaving the dock. * Fixed amphibious dump truck mixed material pile colors. * Fixed a crash related to settlements.