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Latest Calvin's Gallery updates
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- Calvin's Gallery
Hot Fix
Sapping Mist can no longer crit and deals significantly less damage. Hungering Spirits had their agility slightly reduced. Several instant skills were not working and have been fixed. The undead mage fight had a bug tha…
Announcement5 changesFixBalance - Calvin's Gallery
March Update!
New Relics: The previous relics that only affected core attributes were not as useful or interesting as I had hoped. These have been replaced with a new set of relics. Each relic gives a set of low cooldown instant skil…
Patch notes6 changesBalanceGameplay - Calvin's Gallery
Small bug fix
A minor bug was found and fixed.
Announcement1 changeFix - Calvin's Gallery
Ice Fishing!
Ice fishing and 10 new ice fishing spots have been added to the ice caves region. Additional, some quality of life changes have been made to the desert that should make unlocking all areas much easier. There are now cry…
Announcement1 changeGameplay - Calvin's Gallery
V13 Quality of Life update
A follow up update to V13 to fix a few QoL items. Status effect descriptions have been reformatted. Speedy's delivery box no longer moves. Keys are more common drops from treasure plants. The scavenge skills now have a…
Store3 changesGameplay - Calvin's Gallery
Elemental Marks Part 2!
Elemental marks can now be applied by elemental weapons Elemental armor now gives resistance to the related mark Enemies can now apply elemental marks
Announcement1 changeBalance - Calvin's Gallery
New Status Effects, Part 1!
Elemental marks have been added to Calvin's Gallery to make combat more dynamic and more strategic. Combine different elemental attacks to inflict a wide range of status effects onto your enemies. Changed Status Effects…
Store12 changesFixGameplay - Calvin's Gallery
Hot fix
There was a small bug in the overworld causing the character to turn invisible. This has been corrected.
Announcement1 changeFix - Calvin's Gallery
Removing AI, boss fight reworks, and DoT tweaks
AI removal: I am in the process of removing all AI content from the game, thankfully there was very little to begin with. About 6 enemies and a few background pictures were generated during the early days of development…
Patch notes6 changesGameplayBalance



