In this update1
Full notes
Full Calvin's Gallery update
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What changed
- Gameplay
- Balance
- Maps
Calvin's Gallery changes
Elemental marks have been added to Calvin's Gallery to make combat more dynamic and more strategic. Combine different elemental attacks to inflict a wide range of status effects onto your enemies.
Changed Status Effects:
- FrozenMuch shorter duration, with a 25% chance to be removed from damage (was 75%).
Burning, scorched, and immolated: Fire items and skills are much less likely or no longer able to inflict burning, scorched, and/or immolated in the same action. These powerful stacking effects now require multiple actions to inflict.
Poisoned, envenomed, and blighted: Earth and poison items and skills are much less likely or no longer able to inflict poisoned, envenomed, and/or blighted in the same action. These powerful stacking effects now require multiple actions to inflict.
New statuses:
Clouded: -25% hit chance, +25% evasion, 2x chance to apply all mark effects
Dazzled: -25% hit chance, evasion chance, and agility
Light Burn: Target takes damage equal to 5% of their max HP each turn.
Shadow Burn: Target takes damage equal to 1% of their max HP each turn, attackers have +10% crit chance when targeting them, and darkness deals 2x damage to them.
Elemental marks:
All elemental skills and items now have a chance to apply a Mark effect. Hitting a marked enemy with a different element triggers the mark, causing a wide range of effects depending on what two elements are used.
| Fire | Water | Earth | Air | Ice | Electric | Light | Darkness | |
| Fire | Blind | Sundered | Clouded | Dazzled | Burned and Dazzled | Light Burn | -25% Attack | |
| Water | Blind | Slowed | Clouded | Frozen | Blind and Dazzled | Light burn | -25% Magic defense | |
| Earth | Sundered | Slowed | Clouded | Chilled | Sundered and Dazzled | Light burn | -25% Defense | |
| Air | Clouded | Clouded | Clouded | Charm | Clouded and Dazzled | Light burn | -25% Magic attack | |
| Ice | Dazzled | Frozen | Chilled | Charm | Chilled and Dazzled | Light burn | -25% Agility | |
| Electric | Burned and Dazzled | Blind and Dazzled | Sundered and Dazzled | Clouded and Dazzled | Chilled and Dazzled | Light burn | -25% Luck | |
| Light | Light burn | Light burn | Light burn | Light burn | Light burn | Light burn | Shadow Burn | |
| Darkness | -25% Attack | -25% Magic defense | -25% Defense | -25% Magic attack | -25% Agility | -25% Luck | Shadow Burn |
Small changes:
Several small QoL changes have been made, such as fixes to terrain items and missing walls.
The temple has been expanded to be more fitting for a church and to better fit its appearance in the town map.
A few small softlocks have been fixed, along with most several balance tweaks to items and skills.
Source
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