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Steam News5 January 20266mo ago

New Status Effects, Part 1!

Elemental marks have been added to Calvin's Gallery to make combat more dynamic and more strategic. Combine different elemental attacks to inflict a wide range of status effects onto your enemies.

In this update1

Full notes

Full Calvin's Gallery update

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What changed

1 fix3 additions7 changes3 removals
  • Gameplay
  • Balance
  • Maps
addedElemental marks have been added to Calvin's Gallery to make combat more dynamic and more strategic. Combine different elemental attacks to inflict a wide range of status effects onto your enemies.
changedChanged Status Effects:
removedFrozen: Much shorter duration, with a 25% chance to be removed from damage (was 75%).
removedBurning, scorched, and immolated: Fire items and skills are much less likely or no longer able to inflict burning, scorched, and/or immolated in the same action. These powerful stacking effects now require multiple actions to inflict.
removedPoisoned, envenomed, and blighted: Earth and poison items and skills are much less likely or no longer able to inflict poisoned, envenomed, and/or blighted in the same action. These powerful stacking effects now require multiple actions to inflict.
addedNew statuses:

Calvin's Gallery changes

addedElemental marks have been added to Calvin's Gallery to make combat more dynamic and more strategic. Combine different elemental attacks to inflict a wide range of status effects onto your enemies.
changedChanged Status Effects:
removedFrozen: Much shorter duration, with a 25% chance to be removed from damage (was 75%).
removedBurning, scorched, and immolated: Fire items and skills are much less likely or no longer able to inflict burning, scorched, and/or immolated in the same action. These powerful stacking effects now require multiple actions to inflict.
removedPoisoned, envenomed, and blighted: Earth and poison items and skills are much less likely or no longer able to inflict poisoned, envenomed, and/or blighted in the same action. These powerful stacking effects now require multiple actions to inflict.

Elemental marks have been added to Calvin's Gallery to make combat more dynamic and more strategic. Combine different elemental attacks to inflict a wide range of status effects onto your enemies.

Changed Status Effects:

  • FrozenMuch shorter duration, with a 25% chance to be removed from damage (was 75%).
  • Burning, scorched, and immolated: Fire items and skills are much less likely or no longer able to inflict burning, scorched, and/or immolated in the same action. These powerful stacking effects now require multiple actions to inflict.

  • Poisoned, envenomed, and blighted: Earth and poison items and skills are much less likely or no longer able to inflict poisoned, envenomed, and/or blighted in the same action. These powerful stacking effects now require multiple actions to inflict.

New statuses:

  • Clouded: -25% hit chance, +25% evasion, 2x chance to apply all mark effects

  • Dazzled: -25% hit chance, evasion chance, and agility

  • Light Burn: Target takes damage equal to 5% of their max HP each turn.

  • Shadow Burn: Target takes damage equal to 1% of their max HP each turn, attackers have +10% crit chance when targeting them, and darkness deals 2x damage to them.

Elemental marks:

All elemental skills and items now have a chance to apply a Mark effect. Hitting a marked enemy with a different element triggers the mark, causing a wide range of effects depending on what two elements are used.

FireWaterEarthAirIceElectricLightDarkness
FireBlindSunderedCloudedDazzledBurned and DazzledLight Burn-25% Attack
WaterBlindSlowedCloudedFrozenBlind and DazzledLight burn-25% Magic defense
EarthSunderedSlowedCloudedChilledSundered and DazzledLight burn-25% Defense
AirCloudedCloudedCloudedCharmClouded and DazzledLight burn-25% Magic attack
IceDazzledFrozenChilledCharmChilled and DazzledLight burn-25% Agility
ElectricBurned and DazzledBlind and DazzledSundered and DazzledClouded and DazzledChilled and DazzledLight burn-25% Luck
LightLight burnLight burnLight burnLight burnLight burnLight burnShadow Burn
Darkness-25% Attack-25% Magic defense-25% Defense-25% Magic attack-25% Agility-25% LuckShadow Burn

Small changes:

Several small QoL changes have been made, such as fixes to terrain items and missing walls.

The temple has been expanded to be more fitting for a church and to better fit its appearance in the town map.

A few small softlocks have been fixed, along with most several balance tweaks to items and skills.

Source

Steam News / 5 January 2026

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