Update log
Full Call to Arms - Gates of Hell: Ostfront update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- UI and audio
Update 63: V 1.058.0, third hotfix after the release of Finest Hour
Change Log
Conquest
Added M22 locust littlejohn to Conquest tech tree
Fixed duplicate squad entry in conquest for GER bot
Fixed missing icon for Typhoon support airstrike in conquest
Single Player
Fall Gel b(1940_05_arras) fixed halftrack spawn without tags
The Bridge Too Far(1944_10_tornio) - fixed 2 vehicles from "ger_reinf" events not resetting from invincible at entry to normal after assignment. - fixed some [Invalid amount for non-stack item in stuff holder (0, must be 1)] inventory entries.
- CosmeticBattle of Arras(1940_05_20_arras_skirmish)fixed heavy rifle inf purchase image not showing up. - fixed secret 1 achievement not counting properly.
Multiplayer
Fixed missing finest hour post-battle result icons
Fixed eng early and late sniper hp to be same as other snipers
Fixed doctrine_84mm_qf18_2pa_early buy
Fixed latewar eng defensive t2+ timers
Fixed commonwealth T2 infantry having 1 less CP then they should.
Updated several eng t1 dp cooldowns to be more consistent
Increased cost of doctrine_staghound_mk2 from 20 to 25 dp
Increased cost of staghound_mkaa from 250 to 260 mp
Increased cost of staghound_mk2 from 360 to 380 mp
Reverted airstrike price increase. Underlying bug should be fixed now.
Everything Else
Fixed missing late british texture for "little john" adaptor
Fixed sound signal conflict
Fixed missing sound layer Welrod pistol
Fixed blue reflected light off one variant of the soviet SSH40 helmet
Fixed Stuart6 issues with suspension
Fixed cruiser_mk1_cs aux_gun_rot rotation issues
Fixed valentine_mk9 enumerator bones not following the turret
Fixed for most planes, disappearing on explosion and propellers vanishing upon destruction.
Fixed hurribomber_mk2c to have correct bombs in its weapon/inventory
Fixed tetrarch and vickers mk6 texture problem
Fixed pathing for Rotterdam01 building
Fixed RU language briefings
Disabled Morric Cs9 to shoot weapons on its own while in direct control of player. (Fights player for control of where the turret aims if it does)
Removed not needed texture variant for UK humanskins
- Updated UK human models- Fixed reversed Navy Officer rank epaulettes. - Fixed Navy Commandos using two badges, one being duplicative and redundant. - Changed Polish breeds to use some sidecaps for variation. - Changed RN crew humanskin. - Changed Veteran Late War UK Gloster regiment to a different texture for more visibility. - Changed Veteran Late War UK Gloster regiment sergeant's headwear to a blank service cap due to not having the badge for their specific regiment. - Fixed other texture related issues.
r6166-6242
Source
