Full notes
Full C4: Classical Caliber Combat Contest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
- Gameplay
- UI and audio
- Security
- Events
Version beta 28 is now available for internal testers! It will appear as "b28_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!
Balance
Reworked the Versus Sensor item
Now applies it's reveal effect to the player closest to you in proximity, not score.
Reworked the Remote C4 item
Is now called the "Sticky Bomb". ("C4" will return in another form.)
No longer has a manual detonation function.
Can now be shot with any weapon to detonate.
The Boombox item now grants Armor over time if you dance in it's area of effect, in addition to its previous effects.
Reworked the MEGA Sensor
No longer targets you if used in first place, instead targeting the player in second place.
Placement indicator is now hidden for the first 30 seconds of a match
Surprise! You're in last!
Features
Added occlusion-based sound effect modulation. Sounds above you and behind walls how have unique effects.
The Combat Chart (paper doll head placement indicator) now displays the outgoing source and incoming target for items.
Contest mode has received some additions.
Three random gold awards will now be given out at the awards ceremony.
Extra points are now converted to Gold at the awards ceremony.
Online social features have been expanded.
Ban + kick buttons for host now require a confirmation input.
Improved readout for connection failures.
Added a game option to automatically add users to your "Avoid" list that you ban as a host.
Note that the functionality to block players you have avoided from servers you host is default.
Added a player actions button to avoid a player.
Added an icon on server list entries that report a player you have avoided.
Added an icon on player list entries for players you have avoided.
Added a session settings security check that will warn players if the game thinks a server is lying about the members present.
AI character behavior has been improved, both in general and during Gold Events, through bug fixes and logic improvements.
Added a new Social tab to the main menu. This tab contains a list of recent players as well as listing all the players you have avoided.
Improved friendliness sound modifier, no longer adjusts pitch. Replaced with a low/hi pass filter based on sound source friendliness.
Source
Changelog.gg summarizes and formats this update. How we read updates.
