Full notes
Full C4: Classical Caliber Combat Contest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
- Gameplay
- UI and audio
- Server
- Maps
Version beta 25 is now available for internal testers! It will appear as "b25_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!
Content
New Gold Event: Gold Boss
The Gold Boss will attack a few times during the match.
Damage them to score Gold, and drive them away.
Balance
(Most) Hitscan weapon projectiles now have infinite "virtual" range
This means they can deal their minimum damage from a long way away
The Bio-Blower's sticky projectiles now connect to each other with tripwires
Most projectiles have had their minimum falloff damage raised
Mini-Missiles now fire in bursts of four
Weapon recoil now varies more horizontally shot per shot and has a more reliable bias over time
Certain active items are now temporarily or permanently disabled if you are hacked while they are active
Features
Contest mode changes:
Rebalanced mission rewards
Reorganized some missions
Missions now influence or level up the packs you receive
The 4th round now has a Gold Event
Added repeatable missions back to event rounds
Shop now has visual and audio effects when it is about to close
Card levels now persist on the board
Added an animated sequence to the board showing how the board changes between rounds
Prettified the contest lobby
Remodeled the Vertical Shotgun, Plasma Cannon and Radiation Rifle
Also tweaked the Fissile Collider's model slightly
Slightly changed the Shell red and Radiation green colors
Most projectiles have been given a trail effect
Weapons have been given new muzzle flash effects
Expanded the Discord integration to describe more gameplay states
Improved the lobby and bot customizer UI
Improved the visuals of the MEGA powerups
Improved the visual effects for the Juggernaut state
Added a little tune to the Juggernaut
Added an option to show or hide loading screen tips
Gave Deathmatch a better icon
The FIring Range is now automatically a friends-only server
Added a third person camera for emoting
Enabled TSR icons by default
Added new models for stage hazards/interactables
Source
Changelog.gg summarizes and formats this update. How we read updates.
