Full notes
Full C4: Classical Caliber Combat Contest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Maps
- Gameplay
- Balance
- Server
Steamworks developer pages were acting funky when we published Beta 21, so this post was created two weeks later.
Content
Prototype Map: Departure,
New Weapon: MEGA Shotgun,
Balance
Reworked all 4 MEGA powerups,
MEGA Health now grants a regeneration effect for it's duration,
MEGA Damage is now 3x damage (was 2x),
MEGA Armor grants knockback resist + infinite armor,
MEGA Agility also grants swap speed + non-precision damage resistance,
MEGAs now all spawn at the same time,
Each map layout now only has one spawner per MEGA type,
Picking up a new mega powerup while you already have one active will copy the duration to the new effect,
Features
Accepting a Steam invite to play now properly launches the game and joins the session.,
Enabled SteamSockets for anonymous P2P connection,
Multiplayer features have been reworked significantly.,
Removed Game Codes and Station IDs,
Added a public server browser,
Added the ability to set a custom server name,
Added "Quickplay" functionality using basic connection-based match selection,
Added chat commands to change server size and name,
Improved weapon zoom.,
Added an on screen timer for the spawn shield,
Improved the final match-end scoreboard. No longer shows player teams, and displays a breakdown of point sources in Contest mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
