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Steam News11 March 201610y ago

Build Update #MAR11 (PC and Mac) #98

Added 0- New sound effect system ? Not impact triggered anymore. More agile ways to assign SFX for different weapons ? Variations for certain weapon's SFX ? Impact SFX for different materials.

Full notes

Full C-Wars update

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What changed

0 fixes1 addition0 changes1 removal
  • UI and audio
addedAdded0- New sound effect system ? Not impact triggered anymore. More agile ways to assign SFX for different weapons ? Variations for certain weapon's SFX ? Impact SFX for different materials. Hitting on metal and hitting on flesh will sound different ? SFX assets Overhaul. Creating more sophisticated weapon effects in game. Still work in progress, will add more in future updates 1- Music pieces assigned for different combat environments
removedFixed0- Fail to load perk info from savefiles 1- Crashing issue caused by hero's movement 2- Rare crashing issue when picking item 3- Drop info UI display timing issue 4- SFX laging issue 5- Tacmap is repaired. It's having obstacle and foe display now. Use Shift/LB to active it 6- Hologram Grid is no longer covering corpses on the ground 7- Soldiers deployment issue

C-Wars changes

added0- New sound effect system ? Not impact triggered anymore. More agile ways to assign SFX for different weapons ? Variations for certain weapon's SFX ? Impact SFX for different materials. Hitting on metal and hitting on flesh will sound different ? SFX assets Overhaul. Creating more sophisticated weapon effects in game. Still work in progress, will add more in future updates 1- Music pieces assigned for different combat environments
removed0- Fail to load perk info from savefiles 1- Crashing issue caused by hero's movement 2- Rare crashing issue when picking item 3- Drop info UI display timing issue 4- SFX laging issue 5- Tacmap is repaired. It's having obstacle and foe display now. Use Shift/LB to active it 6- Hologram Grid is no longer covering corpses on the ground 7- Soldiers deployment issue

Added

0- New sound effect system ? Not impact triggered anymore. More agile ways to assign SFX for different weapons ? Variations for certain weapon's SFX ? Impact SFX for different materials. Hitting on metal and hitting on flesh will sound different ? SFX assets Overhaul. Creating more sophisticated weapon effects in game. Still work in progress, will add more in future updates 1- Music pieces assigned for different combat environments

Fixed

0- Fail to load perk info from savefiles 1- Crashing issue caused by hero's movement 2- Rare crashing issue when picking item 3- Drop info UI display timing issue 4- SFX laging issue 5- Tacmap is repaired. It's having obstacle and foe display now. Use Shift/LB to active it 6- Hologram Grid is no longer covering corpses on the ground 7- Soldiers deployment issue

Tweaked

1- Attack animation overhaul. SPC unit is much more lethal! 2- Patroc is smiling

Source

Steam News / 11 March 2016

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