What changed
0 fixes1 addition1 change1 removal
addedAdded1- Reworked animation and code structure for throwable in combat 2- New enemy throwable attack type and animations 3- Control scheme for mission Area 4- More buttons to navigate mercenary UI 5- Penalty warning when returning to the title screen during combat 6- Penalty warning when returning to the title screen or withdrawing to map in the mission area 7- "+" sign as a level indicator in the weapon pad for upgraded weapons 8- Randomizer for LV Up attributes 9- Crisis HUD in dialogue 10- New perk drops in chapter 1 11- Boss and mini-boss added in chapter 1 12- Additional dialogues for chapter 1
removedFixed1- Mechanical character using a wrong material tag 2- Inaccessible grids for no reason 3- Dialogue line wrapping issues in a few locations 4- Wrong icons in UI control schemes 5- Wrong grid and tile layer issues 6- Typos in dialogue and descriptions 7- Mission countdown bar fissure issue 8- Friendly units getting removed without deploying 9- Wrong display in the system menu 10- Wrong perk reward in missions 11- Selling grenade crash the game during combat 12- Certain perk cards should drop only once 13- Display issue when switching weapons mid-attack 14- Cannot give more than 1 grenade for mission reward 15- Wingman reward not taking effect instantly in the prologue 16- Minor crash issue in the prologue 17- Other stability and crash fixes 18- Prologue withdraw disabled 19- Wingman menu crash after weapon broke in combat
changedTweaked1- Layers and object layout issues in multiple missions tweaked 2- Enemy spawn and item drop rate rebalanced 3- Mission rewards 4- Crisis HUD icons position tweaked 5- Perk Han-Banliang buff changed to AMR+10 6- Withdraw penalty now with a detailed number
C-Wars changes
added1- Reworked animation and code structure for throwable in combat 2- New enemy throwable attack type and animations 3- Control scheme for mission Area 4- More buttons to navigate mercenary UI 5- Penalty warning when returning to the title screen during combat 6- Penalty warning when returning to the title screen or withdrawing to map in the mission area 7- "+" sign as a level indicator in the weapon pad for upgraded weapons 8- Randomizer for LV Up attributes 9- Crisis HUD in dialogue 10- New perk drops in chapter 1 11- Boss and mini-boss added in chapter 1 12- Additional dialogues for chapter 1
removed1- Mechanical character using a wrong material tag 2- Inaccessible grids for no reason 3- Dialogue line wrapping issues in a few locations 4- Wrong icons in UI control schemes 5- Wrong grid and tile layer issues 6- Typos in dialogue and descriptions 7- Mission countdown bar fissure issue 8- Friendly units getting removed without deploying 9- Wrong display in the system menu 10- Wrong perk reward in missions 11- Selling grenade crash the game during combat 12- Certain perk cards should drop only once 13- Display issue when switching weapons mid-attack 14- Cannot give more than 1 grenade for mission reward 15- Wingman reward not taking effect instantly in the prologue 16- Minor crash issue in the prologue 17- Other stability and crash fixes 18- Prologue withdraw disabled 19- Wingman menu crash after weapon broke in combat
changed1- Layers and object layout issues in multiple missions tweaked 2- Enemy spawn and item drop rate rebalanced 3- Mission rewards 4- Crisis HUD icons position tweaked 5- Perk Han-Banliang buff changed to AMR+10 6- Withdraw penalty now with a detailed number
Added
1- Reworked animation and code structure for throwable in combat 2- New enemy throwable attack type and animations 3- Control scheme for mission Area 4- More buttons to navigate mercenary UI 5- Penalty warning when returning to the title screen during combat 6- Penalty warning when returning to the title screen or withdrawing to map in the mission area 7- "+" sign as a level indicator in the weapon pad for upgraded weapons 8- Randomizer for LV Up attributes 9- Crisis HUD in dialogue 10- New perk drops in chapter 1 11- Boss and mini-boss added in chapter 1 12- Additional dialogues for chapter 1
Fixed
1- Mechanical character using a wrong material tag 2- Inaccessible grids for no reason 3- Dialogue line wrapping issues in a few locations 4- Wrong icons in UI control schemes 5- Wrong grid and tile layer issues 6- Typos in dialogue and descriptions 7- Mission countdown bar fissure issue 8- Friendly units getting removed without deploying 9- Wrong display in the system menu 10- Wrong perk reward in missions 11- Selling grenade crash the game during combat 12- Certain perk cards should drop only once 13- Display issue when switching weapons mid-attack 14- Cannot give more than 1 grenade for mission reward 15- Wingman reward not taking effect instantly in the prologue 16- Minor crash issue in the prologue 17- Other stability and crash fixes 18- Prologue withdraw disabled 19- Wingman menu crash after weapon broke in combat
Tweaked
1- Layers and object layout issues in multiple missions tweaked 2- Enemy spawn and item drop rate rebalanced 3- Mission rewards 4- Crisis HUD icons position tweaked 5- Perk Han-Banliang buff changed to AMR+10 6- Withdraw penalty now with a detailed number