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Steam News11 January 20251y ago

Fruit Tree Animations & UI Improvements

Fruit trees now have growth animations. Added ground UI indicators to show occupied tiles when placing or removing items.

Full notes

Full Bunny Eureka update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
addedFruit trees now have growth animations.
addedAdded ground UI indicators to show occupied tiles when placing or removing items.
changedReduced the max number of certain plant types, as exceeding a particle VFX limit caused random drops in rendering.

Bunny Eureka changes

addedFruit trees now have growth animations.
addedAdded ground UI indicators to show occupied tiles when placing or removing items.
changedReduced the max number of certain plant types, as exceeding a particle VFX limit caused random drops in rendering.
  1. Fruit trees now have growth animations.

  2. Added ground UI indicators to show occupied tiles when placing or removing items.

  3. Reduced the max number of certain plant types, as exceeding a particle VFX limit caused random drops in rendering.

The fruit tree animation was tricky—I’m not great at math, so it took countless tries. While it’s not exactly how I envisioned, it’s decent for now. I’ll revisit if I find a better solution later.

Recently, I’ve been watching math education videos, and some are surprisingly fun. If math classes were this engaging back in school, maybe I wouldn’t have dreaded it so much.

Thank you to everyone leaving comments—I’ve happily read them all.

That’s it for now—thanks for reading!

Source

Steam News / 11 January 2025

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