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- Bunny Eureka
A new visitor can now arrive! More Bunny letters added! Now 35 letters in total
✨ New Features A new visitor can now arrive! Unlock them through the Storybook. Bunnies can go jogging and exercise together~ More Bunny letters added! Now 35 letters in total (+17 new ones). Some letters now include Bu…
Patch notes23 changesFixGameplay - Bunny Eureka
rewrote some dialogue, improved the help pages, and added a few more letters.
I rewrote some dialogue, improved the help pages, and added a few more letters. There are now 18 letters in total. Drawing them has actually been really fun. The letter in the screenshot is one of the new ones from this…
Patch notes11 changesFixGameplay - Bunny Eureka
Huge Discount + Big Update! Would Love Your Feedback
The game is currently at one of its biggest discounts ever. Recently I added a new Story system — it's a pretty major update, and I'd really love to hear what you think after trying it. I know many discounted games end…
Patch notes1 changeGameplay - Bunny Eureka
Lots of new hand-drawn art + visitors arriving on the island
New Features 1. Lots of new hand-drawn art + visitors arriving on the island I added a lot of hand-drawn illustrations. Visitors can now come to the island, so if you have time, please open the game and check it out! Ri…
Patch notes23 changesFixGameplay - Bunny Eureka
Added story book, help page, and visitor buildings.
New Features One-click island reset tools You can now remove all buildings (store them) with one click, or remove all plants with one click. This makes it much easier to redesign the whole island. Storybook added There…
Store22 changesFixWorkshop - Bunny Eureka
Fixed some bugs. No new features — no need to open the game.
1) Thank you for your messages I’m really happy that you enjoy what I write. Sometimes I imagine a timeline where I make a living just by writing. I saw many of you like the Bunny chasing game. I even read your comments…
Store15 changesFixGameplay - Bunny Eureka
Bunnies Can Play Tag Game
Even if the island has nothing on it, the Bunnies can still have fun. They may run around and chase each other to play. It took me about two months to finally figure out how to make this work. Time can now be accelerate…
Announcement18 changesFixGameplay - Bunny Eureka
Pig’s House Is Back (Pig Will Follow… Someday)
Pig’s house is back. Pig herself is not—yet. She’ll need a bit more time while I rewrite her AI. The new Pig house is back in the world, and I really like it. If you remember the old model, this one feels much more like…
Patch notes5 changesGameplayPerformance - Bunny Eureka
A Slightly Bigger World: Three islands.
Big changes first. The island has multiplied. There are now three islands. The wandering chickens are back. They are once again doing what they do best: wandering everywhere. Adding bunnies has been moved to the debug s…
Store11 changesFixGameplay - Bunny Eureka
Small Update: Mushroom and Grape VFX Changes
I rewrote the VFX for grapes and mushrooms. They used to be shader-based; now they’re done with VFX. I think the way the grape vines grow upward looks pretty nice. I watched it many times. Also fixed some bugs that were…
Announcement6 changesFixPerformance - Bunny Eureka
Behold, 1000 Bunnies!!
Feature Updates The island can now host one thousand Bunnies. Just open the Invite panel and drag the slider. No conditions. No quests. Just… Bunnies. A lot of them. I still don’t know what players’ computers will do wi…
Store17 changes1 numericFix - Bunny Eureka
Dev Diary: Learned Jobs, Lost Frames, Gained Wisdom
Tried rewriting with Unity’s Job System, but because the data set was small, it ended up slower, so I rolled everything back. In short: no actual changes. ⸻⸻⸻⸻⸻⸻⸻⸻⸻ Recently, I heard about Unity’s new multithreaded syst…
Store4 changesGameplayPerformance - Bunny Eureka
Game Update: Bunny Optimization + Mesh Merge
No need to open if you're an old player — no gameplay changes. I've refactored part of the bunny code and merged their meshes to improve performance. ------------------------------ I reduced the number of skinned meshes…
Announcement6 changesPerformanceGameplay - Bunny Eureka
Minor Performance Improvement Converted bone animation to vertex animation
Lately, I’ve been working on improving performance. The game had too many bone animations, which really slowed things down. One of the biggest culprits was the large blooming tree. I rewrote the flower animation using s…
Announcement3 changesFixPerformance - Bunny Eureka
Cocoa trees now have particle effects! 🦋🍃 fixed some bugs
---------------------------------- Bug Fixes: Fixed WASD controls (left/right were reversed). Fixed confusing drag interactions. Cocoa trees now have particle effects! 🦋🍃 There are butterflies and gently moving leaves…
Store5 changesFixGameplay - Bunny Eureka
Small updates: UI and input method code refactored.
Old players don’t need to update—there’s not much difference. Minor VFX tweaks: plants now shrink and disappear when the bunny walks through fields and flower beds. Major rewrite of the input method code. The old versio…
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