In this update2
Full notes
Full Bubbly update
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What changed
- Gameplay
Bubbly changes
Changes
New INFO SCREEN in the lobby: the wall monitor above the game room is now a little TV with 7 hint channels - it flips to the next channel every 10 seconds, or click the screen to zap through yourself.
Thunderstorm's lightning got a full glow-up: sharp elbow kinks, real diverging forks, a tapering channel, and light that pools where bolts hit the ground during the pickup intro
Thunderstorm's pickup intro now rains on the camera: drops bead on the lens, slide down the glass, and dry off on their own while the storm lasts
Mad Ducky's pickup intro floods the bottom of the screen with bathwater
Magnet's pickup intro reveals its field: iron-filing lines follow your crosshair and rush inward with every pull
Sniper's scope now breathes while scoped - a slow sway swell with a faint heartbeat
A mysterious new machine appeared in the game room... it says Coming Soon
Fixes
Thunderstorm strikes are now pixel-exact: a strike pops exactly the bubbles its bolt visibly touches.
Lightning no longer develops blocky breaks and shears the longer a session runs
Arcade: huge Flash bubbles now correctly ring Harmony portals - a grown Flash that visibly passed through a portal could fail to collect its bonus
Source
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