Full notes
Full Bubbly update
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What changed
- Gameplay
- UI and audio
- Fixes
Bubbly changes
New
Neutorino bubbles now show a countdown number.
The Project Poltergeist has an options button right in the game HUD, so you no longer need the Escape key to reach the menu.
Changes
The Genie Lamp and Bottled Wish are now unlocked by the Bubble Terminator achievement instead of being available from the start to be more balanced for the new players
The Eye's XP gates have been eased - a gentler start for new players.
The empower glow now fades out smoothly when it expires instead of vanishing on one frame.
The arcade high-score board shows "LOADING..." while it fetches, instead of a list of empty numbered rows.
Fixes
Fixed leaderboard names not appearing for some players. Names now fill in on their own as Steam delivers them, instead of leaving rows stuck on dots until you refreshed the board.
Fixed the golden giant shrinking partway through its life. Any bubble-size effect starting or ending.
Fixed powers found through Something and Mirror skipping their pickup celebration. Vampire Dies, Gold Mine and CO-myst now play their full intro no matter how you got them.
Fixed the Mirror reveal card showing the wrong charge count in the arcade. It now shows what you actually have left, with a FREE USE tag so it is clear the wrapper is paying for it.
Removed the red full-screen flash on Catty Strike.
Fixed a sound-routing issue in the arcade machine that could have sent future positional sounds to the wrong place.
Source
Changelog.gg summarizes and formats this update. How we read updates.
