In this update4
Full notes
Full Bubbly update
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What changed
- Gameplay
- UI and audio
Bubbly changes
Project Poltergeist - Two New Powers
Comet - A comet crosses the galaxy and sheds a trail of 50-100 stars. Collect them with your crosshair: purple stars give +1% of your total XP Gain, red stars give +1% of your total Crit Rate.
Fusion - Merge 2 Flash Bubbles into a stronger one. Their XP is summed and every bonus is doubled.
Project Poltergeist - Power Changes
Harmony is now Epic with 4 charges, and gives 1% of your total XP Gain per portal pass (was a 1000% flat bonus).
Astra Flash is now Epic with 4 charges, and gives 1% of your total Crit Rate per dodge (was a 1000% flat bonus).
Photon Charge now has 1 charge.
The power bar levels up faster, so you get more milestone bonuses.
Project Poltergeist - Fixes
Your stat bonuses now arrive when the gift reaches the card. Before, the number moved the instant you earned it and the bonus flew across the board to a card that had already changed.
Two Flash Bubbles crossing the same portal, or one crossing two portals, now show two separate bonuses instead of merging into one.
Photon Charge no longer fires its lightning when there's only one bubble on the board.
Main Game - Changes
Multicast sounds rebuilt. Long multicasts used to clip, go flat partway through, and stall right before the final hit. There are now three layered sounds that climb in pitch the whole way up, with a jackpot layer from x15
Source
Changelog.gg summarizes and formats this update. How we read updates.
