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Steam News29 April 20262mo ago

Changelog – Latest Update (Demo Build)

Combat System Improvements Improved combat logic with more reliable targeting behavior Units now interact more consistently with enemies, workers, and structures during engagements More stable combat state transitions a

In this update8

Full notes

Full Broken Crown update

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What changed

5 fixes0 additions16 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Performance
  • UI and audio
changedCombat System ImprovementsImproved combat logic with more reliable targeting behavior
changedDefensive Structures SystemReworked defensive building structure (turrets & defenses)
changedDefensive Structures SystemImproved construction logic
changedUnit Control ImprovementsImproved troop selection responsiveness
changedUnit Control ImprovementsBetter group movement handling
changedUnit Control ImprovementsImproved command reliability across large unit formations

Broken Crown changes

changedImproved combat logic with more reliable targeting behavior
changedReworked defensive building structure (turrets & defenses)
changedImproved construction logic
changedImproved troop selection responsiveness
changedBetter group movement handling

Combat System Improvements

  • Improved combat logic with more reliable targeting behavior

  • Units now interact more consistently with enemies, workers, and structures during engagements

  • More stable combat state transitions across large battles

Defensive Structures System

  • Reworked defensive building structure (turrets & defenses)

  • Improved construction logic

  • Cleaner architecture for future defensive building expansions

Unit Control Improvements

  • Improved troop selection responsiveness

  • Better group movement handling

  • More consistent behavior during combat situations

  • Improved command reliability across large unit formations

AI Improvements

  • Enhanced enemy AI strategic priorities

  • Smarter production and expansion behavior

  • Improved reaction to battlefield conditions

  • Better tactical decision-making during matches

Victory / Defeat Conditions Fixes

  • Fixed several issues affecting match completion logic

  • More reliable victory and defeat triggers

Skirmish Stability Improvements

  • Improved faction ownership handling

  • More stable skirmish match initialization

  • Better scene bootstrap configuration

Performance & Runtime Optimizations

  • Optimized loading behavior

  • Improved resource handling

  • Runtime gameplay stability improvements

  • Multiple backend logic optimizations

General Fixes & Polish

  • UI fixes and improvements

  • Worker behavior refinements

  • Building interaction fixes

  • Various gameplay polish adjustments

More improvements are coming in the next updates.

Source

Steam News / 29 April 2026

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