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Steam News5 December 20257mo ago

The Demo Build (v0.7)

The first playable demo — featuring fully functional city management, property ownership, first rival companies, farming, mining, and dynamic events — all wrapped in a smoother UI and optimized experience.

In this update4

Full notes

Full Brewconomy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions9 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Balance
changedThe first playable demo — featuring fully functional city management, property ownership, first rival companies, farming, mining, and dynamic events — all wrapped in a smoother UI and optimized experience.
added🏙 Gameplay & ContentAdded Rival AI simulation : competitors now own, staff, and operate properties.
added🏙 Gameplay & ContentIntroduced Mining & extraction zones (iron, copper, coal, salt, etc.) with new visuals.
added🏙 Gameplay & ContentExpanded Farming system — dozens of new fields, crops, and recipes (flowers, vineyards, olives, rootcrops, and more).
changed🏙 Gameplay & ContentBalanced resource prices and recipe timings for demo pacing.
added🏙 Gameplay & ContentAdded seasonal and weather systems (spring, summer, autumn, winter + rain, sun, clouds).

Brewconomy changes

changedThe first playable demo — featuring fully functional city management, property ownership, first rival companies, farming, mining, and dynamic events — all wrapped in a smoother UI and optimized experience.
addedAdded Rival AI simulation : competitors now own, staff, and operate properties.
addedIntroduced Mining & extraction zones (iron, copper, coal, salt, etc.) with new visuals.
addedExpanded Farming system — dozens of new fields, crops, and recipes (flowers, vineyards, olives, rootcrops, and more).
changedBalanced resource prices and recipe timings for demo pacing.

The first playable demo — featuring fully functional city management, property ownership, first rival companies, farming, mining, and dynamic events — all wrapped in a smoother UI and optimized experience.

🏙 Gameplay & Content

  • Added Rival AI simulation: competitors now own, staff, and operate properties.

  • Introduced Mining & extraction zones (iron, copper, coal, salt, etc.) with new visuals.

  • Expanded Farming system — dozens of new fields, crops, and recipes (flowers, vineyards, olives, rootcrops, and more).

  • Balanced resource prices and recipe timings for demo pacing.

  • Added seasonal and weather systems (spring, summer, autumn, winter + rain, sun, clouds).

  • Improved roads, field tiles, and mine visuals with consistent connections and materials.

  • Added wind sway shader for vegetation and animated world feel.

💼 Simulation & Systems

  • Implemented SaveManager rewrite for stable, deferred autosaves.

  • Added centralized harvest and production flow for player and rivals.

  • Introduced auto-buy and manager configuration for logistics and trade.

  • Rebalanced research tree (worker training, logistics, recruitment, expansion).

🪶 UI & Experience

  • Overhauled Property and Manager windows, Events, Research, and Year Recap UIs.

  • Added map zoom controls, smoother camera pan, and clearer city previews.

  • Integrated new icons for seasons, weather, research, and management.

  • Reworked demo start flow, with a faster loading and async caching pipeline.

🌐 Localization & Polish

  • Updated translations and UI layouts for multi-language support.

  • Cleaned tooltips, stat displays, and name labels across all menus.

  • Improved save/load reliability, performance, and in-game transitions.

Source

Steam News / 5 December 2025

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