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Steam News18 July 202511mo ago

Patch Notes - v2025.7.18.0

None have found a way to kill Bucky yet - no matter how he searches. Tortured by his past, only in a blaze of glory may the "Kamikaze Cockerel" atone. Heroes Added Bucky, the Kamikaze Cockerel!

Full notes

Full Breaking Beaver update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions7 changes0 removals
  • Gameplay
  • Balance
  • Store
  • Maps
  • UI and audio
  • Fixes
addedHeroesAdded Bucky, the Kamikaze Cockerel!
addedUpgradesNew upgrade: "Stopping Power" - increased weapon knockback
addedUpgradesNew upgrade: "Retail Therapy" - coins restore HP
changedUpgradesElemental upgrades (e.g. Hailstorm, Short Circuit, etc.) will now only appear if the player has a weapon with the relevant element
addedBuildingsAdded the Hardware Store building type, which drops large amounts of wood
changedMap GenerationReworked the map generation algorithm to better distribute special locations (Armory, Black Market, etc.) throughout the map

None have found a way to kill Bucky yet - no matter how he searches. Tortured by his past, only in a blaze of glory may the "Kamikaze Cockerel" atone.

Heroes

  • Added Bucky, the Kamikaze Cockerel!

  • Specializes in explosive weapons

Upgrades

  • New upgrade"Stopping Power" - increased weapon knockback
  • New upgrade: "Retail Therapy" - coins restore HP

  • Elemental upgrades (e.g. Hailstorm, Short Circuit, etc.) will now only appear if the player has a weapon with the relevant element

Buildings

  • Added the Hardware Store building type, which drops large amounts of wood

Map Generation

  • Reworked the map generation algorithm to better distribute special locations (Armory, Black Market, etc.) throughout the map

Visuals

  • Wood collectibles now travel to the player portrait when collected

  • Added trail effects for projectiles with elemental upgrades

  • While in a mission, the cursor will disappear if not moved for 1 second

Enemies

  • Fixed a bug preventing Shotgunners from spawning

  • Increased HP for elite enemies

  • Reduced Hacker frequency

Weapons

  • Revolvers now reload one bullet at a time (total reload time remains the same)

  • Shrapnel now travels at a fixed speed instead of being tied to the parent projectile's speed

  • Fixed an issue with shrapnel playing the parent weapon's sound effect

Source

Steam News / 18 July 2025

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