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Steam News11 July 202511mo ago

Patch Notes - v2025.7.11.0

Garage Added the "Remove Weapon Upgrades" panel Spend scrap to remove upgrades from weapons Upgrades Projectiles fired from the "Dual Wield" upgrade now start on the opposite side of the bulldozer, instead of the same p

Full notes

Full Breaking Beaver update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions2 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedGarageAdded the "Remove Weapon Upgrades" panel
removedGarageSpend scrap to remove upgrades from weapons
changedUpgradesProjectiles fired from the "Dual Wield" upgrade now start on the opposite side of the bulldozer, instead of the same position as the original projectile
addedUpgradesNew upgrade: "Refund" - weapon has chance to use no ammo when firing
addedUpgradesNew upgrade: "Double Tap" - weapon deals extra damage against damaged enemies
addedUpgradesNew upgrade: "Handicraft" - scrap cost for repairs, armor upgrades, etc. reduced

Garage

  • Added the "Remove Weapon Upgrades" panel

  • Spend scrap to remove upgrades from weapons

Upgrades

  • Projectiles fired from the "Dual Wield" upgrade now start on the opposite side of the bulldozer, instead of the same position as the original projectile

  • New upgrade: "Refund" - weapon has chance to use no ammo when firing

  • New upgrade: "Double Tap" - weapon deals extra damage against damaged enemies

  • New upgrade"Handicraft" - scrap cost for repairs, armor upgrades, etc. reduced
  • New upgrade: "Symbiosis" - when a weapon gets a kill, a different weapon gains +1 ammo or speeds up its reload

Visuals

  • Fixed cockpit and flee sprites for Izumi

  • Added exhaust smoke that emanates from the dozer

  • Explosions now create smoke

  • Scrap and coins now travel to their respective HUD icons when collected

Enemies

  • Added the "Flash" status affect that enemies can inflict on the player, which impedes the player's vision when they hit the player

  • No enemies have it by default yet, but added an arena modifier to give ranged enemies flash, and one to give all enemies flash

Source

Steam News / 11 July 2025

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