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Steam News4 July 20250y ago

Patch Notes - v2025.7.4.0

Steam post image Heroes Added a new hero, Izumi - Master Of 1,000 Needles Marvin : Replaced Quick Hands (Heavy) with Jobsite Experience Enemies Added the Shotgunner enemy type Added the Elite Shotgunner enemy type Diffi

Full notes

Full Breaking Beaver update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions8 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedHeroesAdded a new hero, Izumi - Master Of 1,000 Needles
addedEnemiesAdded the Shotgunner enemy type
addedEnemiesAdded the Elite Shotgunner enemy type
changedDifficultyAdjusted the formula for tier difficulty Starting at Tier 2, enemies gain a +50 starting level bonus. This bonus doubles each tier, so Tier 3 -> 100, Tier 4 -> 200, Tier 5 -> 400, etc.
changedDifficultyBuildings now gain extra health that scales with arena level
changedNew Upgrades"Luck" : gives the player a chance to take zero damage when hit
This bonus doubles each tier, so Tier3100This bonus doubles each tier, so Tier increased, buffThis bonus doubles each tier, so Tier 3 -> 100, Tier4200This bonus doubles each tier, so Tier 3 -> 100, Tier increased, buffThis bonus doubles each tier, so Tier 3 -> 100, Tier 4 -> 200, Tier5400This bonus doubles each tier, so Tier 3 -> 100, Tier 4 -> 200, Tier increased, buff

Steam post image

Heroes

  • Added a new hero, Izumi - Master Of 1,000 Needles

  • Marvin : Replaced Quick Hands (Heavy) with Jobsite Experience

Enemies

  • Added the Shotgunner enemy type

  • Added the Elite Shotgunner enemy type

Difficulty

  • Adjusted the formula for tier difficulty

    Starting at Tier 2, enemies gain a +50 starting level bonus. This bonus doubles each tier, so Tier 3 -> 100, Tier 4 -> 200, Tier 5 -> 400, etc.

  • Buildings now gain extra health that scales with arena level

New Upgrades

  • "Luck" : gives the player a chance to take zero damage when hit

  • "Hail Storm" : frozen enemies shatter into a burst of projectiles on death

  • "Poison Barbs" : Deal poison damage when hit by a melee enemy

  • "Smite" : Shock damage no longer spreads, but instantly deals all of its damage in a small radius

  • "Up In Smoke" : Fire damage ticks twice as quickly

  • "Mag Dump" : Upgraded weapon shoots more rapidly while firing continuously

  • "Extended Bags" : +X ammo (thrown weapons only)

  • "Guard Up" : While a weapon is reloading, that side gains +10 armor

  • "New York Reload"Every 2nd reload is reduced to 0.5 seconds

Garage

  • Separated repairs and armor upgrades into two different panels, each with an button to access

  • New system allows for new panels to be added in the future

Visuals

  • Fixed the sprite for the destroyed bulldozer to have empty cockpit

  • Added cloud shadows that move along the ground in the arena

  • Added more sprites for gun smoke

Source

Steam News / 4 July 2025

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