Full notes
Full Breaking Beaver update
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What changed
- Balance
- Gameplay
- UI and audio
Heiress apparent to the Badger Mafia, Fyodora forgoes her mother's tact in favor of sheer force - and the cruel temper of a Grovograd winter.
Heroes
Added Fyodora - specializes in shotguns, HP, and frost damage!
Chuck - removed Weakpoint upgrade, added Retail Therapy
Gosling - removed Reverse Speed upgrade, added Weakpoint
Currency Conversion
Added the "Convert Currency" panel to the garage
Allows the player to convert scrap to cash and vice versa
Upgrades
New upgrade: "Celebratory Feast" - increases HP regained on level-up
New upgrade: "Tortoise Shell" - all armor applied to BACK only
New upgrade: "Pacifist" - weapon deals +100% damage, but can no longer kill or deal elemental dmg
New upgrade: "Backhoe" - Deal plow and building damage while reversing
- "Fat Reserves"armor effectiveness changed from 0% -> 50%
- "Booze Cruise"accuracy penalty changed from 50% -> 25%
Accuracy Rework
Accuracy previously only affected a weapon's spread, which became insignificant once large swarms of enemies appeared
When dealing damage, weapons now have a chance to deal a "glancing blow," which reduces damage by 50%
Glancing blow chance on hit = (1 - Weapon Accuracy)
For example, a weapon with 75% accuracy will deal a glancing blow 25% of the time
Accuracy still affects weapon spread, but shotguns now have a minimum spread amount
Arena Modifiers
New modifier: "Piercing Blows" - Increases enemy armor piercing damage
New modifier: "Special Forces" - increases elite enemy spawn rate
Removed modifiers that spawned specific elite enemies
Visuals
Explosions and shrapnel now create elemental effects
Damage numbers now create more vertical separation between each other to make them more legible
Minimap now shows the location of enemy shield generators
Added a bulldozer animation in the loading screen
Enemies
Driller move speed increased from 1.5 m/s -> 2 m/s
Elite enemies now move 25% faster
Elite enemies now have a chance to spawn at any time, with the spawn rate and max elite count increasing at higher levels
Weapons
- Hunting rifleincreased fire rate
- Javelinincreased accuracy
Updated projectile sprites for crossbow, explosive crossbow, and javelin
Scrap
Buildings now drop 10% less scrap
Destroying a non-target building now removes 5 seconds from the clock
Armor base scrap cost changed from 10 -> 15
Source
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