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Latest 突破重围(Break Siege) updates
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- 突破重围(Break Siege)
Patch Notes - August 8, 2026
Patch Notes - August 8, 2026 1.Fixed an issue where the Bee-eater, Winged Eagle elite could not be hit after respawning. 2.Fixed a crash/error related to the Earthbound Colossus's cable mechanics.
Patch notes1 changeFixPerformance - 突破重围(Break Siege)
Additional Fixes - August 3, 2026
1.Fixed a crash issue occurring at the start of the new player tutorial. 2.Fixed a data error caused by jumping directly from the Deck tab to the Cargo tab in the player info interface. 3.Fixed a crash triggered by the…
Announcement1 changeFixPerformance - 突破重围(Break Siege)
Patch Notes - July 29, 2026
Patch Notes - July 29, 2026 Added option to disable boss mechanic information in the Settings interface. Improved controller operation. Optimized game audio playback logic. Added new localizations: Deutsch Español Franç…
Patch notes4 changesUI/audioGameplay - 突破重围(Break Siege)
Version Update: Broken Axle Gear
New Boss "Rotor Wing Carving": A new first-stage boss inspired by slot machines Each time it receives a Balance Break attack, a prize wheel is activated Prize wheel outcomes include obtaining supplies, missile attacks,…
Announcement28 changesFixMaps - 突破重围(Break Siege)
Hotfix Ver.20824306
Fixed display issues caused by certain monitor resolutions Fixed DPS recording errors for the Cutter Optimized gamepad controls and corrected button display errors Added new localized text for English and Japanese
Announcement4 changesFixUI/audio - 突破重围(Break Siege)
New Version: Abyssal Dive
New Additions New Cangming Star Boss: World Serpent Changed the Empire Radiator Tower mechanic: it now affects all battles on the map before being destroyed. After capturing the Empire Radiator Tower stronghold, it is a…
Patch notes20 changes2 numericFix - 突破重围(Break Siege)
Major Update: Deep Space Echoes
Reworked level progression: Each stage is no longer a continuous large map node but now features various stations scattered across a planet, each with its own functional stronghold. The Imperial Army's pursuit forces ar…
Event19 changesMapsBalance - 突破重围(Break Siege)
Patch Notes Ver.18545515
Fixed the resolution error issue Fixed the dispatch function error issue Optimized the continuity of route markers; routes are now connected based on historical points Fixed the error issue that occurs during card drawi…
Announcement4 changesFixGameplay - 突破重围(Break Siege)
Patch Notes Ver.18488855
Ironclad Dreadnought: Energy gain is separated from animations, and energy is now obtained immediately. Combat start alert UI fades out gradually. Missile silo modified to fire only one missile. Forced Imbalance enhance…
Announcement1 changeUI/audio - 突破重围(Break Siege)
Patch Notes Ver.18477261
"Tactical Adjustment" cost changed to 1 Modified the steps for entering battle (warning interface now displays after entering battle) Added automatic sorting function for cards Adjusted the setup operations for dispatch…
Announcement5 changesGameplayUI/audio - 突破重围(Break Siege)
Patch Notes Ver.18460688
Settings panel: Added card information position settings during battles. Settings panel: Added permanent display settings for nearby outpost names. Recycle bin: Added card information. Seed text: Added "Click to copy to…
Announcement5 changesGameplayMaps - 突破重围(Break Siege)
Patch Notes Ver.18431878
Added seed display to the settlement interface Flea Market event: Fixed duplicate options appearing Battle scene: Added a simplified card list when hovering over the card stack with the mouse Added UI prompts for lockin…
Event11 changesFixUI/audio - 突破重围(Break Siege)
Patch Notes Ver.18420157
Adjusted the refresh button in the card selection interface Increased the sound effect volume during armament loading Automatic reward calculation after battles in Empire strongholds Swapped the positions of card entry…
Event5 changesFixUI/audio - 突破重围(Break Siege)
Patch Notes Ver.18413619
New feature: Mercenaries can now explore synchronously Bug fix: Fixed the delay when rapidly clicking the left/right buttons in the recycle bin Bug fix: Adjusted the delay when rapidly clicking the redraw card function…
Announcement4 changesFixGameplay - 突破重围(Break Siege)
Hotfix Ver.18401342
Increased rewards for pursuers: Blue Coins + Dice Lower difficulty delays the appearance of pursuers Unlock card prerequisites by clearing different difficulty levels (0-6), with 2 cards unlocked per difficulty Lower di…
Event5 changesGameplayUI/audio - 突破重围(Break Siege)
Hotfix Ver.18391397
1.Fix the issue where the newbie UI blocks the close buttons of the Black Market and Star Tavern. 2.Adjustments for Hydra below Alert Difficulty 4: Pride Head: Attack interval increased by 10 seconds Envy Head: Attack i…
Event5 changesFixUI/audio




