Full notes
Full 突破重围(Break Siege) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Balance
- Gameplay
- Store
突破重围(Break Siege) changes
Added seed display to the settlement interface
- Flea Market eventFixed duplicate options appearing
- Battle sceneAdded a simplified card list when hovering over the card stack with the mouse
Added UI prompts for locking onto enemies
Added an option in settings to disable auto-entering upon arriving at a station
Added "ESC" as a shortcut to quickly close panels
Adjusted auto-settlement order to prioritize mercenaries
Fixed a bug where UI remnants remained after missile silo removal
In battle, inactive gears are no longer displayed
Added a gear dictionary list to the modified carriage UI
Changed the main cannon bullet skin for the Iron Fearless train
Source
Changelog.gg summarizes and formats this update. How we read updates.
