Full notes
Full 突破重围(Break Siege) update
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What changed
- Events
- Gameplay
- UI and audio
突破重围(Break Siege) changes
Increased rewards for pursuers: Blue Coins + Dice
Lower difficulty delays the appearance of pursuers
Unlock card prerequisites by clearing different difficulty levels (0-6), with 2 cards unlocked per difficulty
Lower difficulty increases the success rate of exploration missions
Lower difficulty reduces the cost of车厢 and energy upgrades in the改装工厂 by 50
NPCs in prison are unlocked upon encounter; deck functions no longer require escorting to the endpoint
New feature: Card redraws will pause the game (can be toggled in settings)
Faster card-drawing animation
Orest Buzzard, Peregrine Falcon will not use missile attacks at difficulty level 2 or below.
Add a "Translation Assisted" button
Reduced the amount of star coins required to unlock cards, mercenaries, and carriages.
Source
Changelog.gg summarizes and formats this update. How we read updates.
