In this update2
Full notes
Full Brass Brigade update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello all,
What changed
- Gameplay
- Balance
- UI and audio
Brass Brigade changes
Brass Brigade has now been released for over 5 years! To celebrate, the game will be 50% off in the upcoming Steam Autumn Sale, so if you haven't yet picked it up, this will be a great opportunity to do so!
I have spent some of my holiday time tracking down and fixing bugs that have snuck in over the last few updates:
Bugfixes
Further tweaked enemy tank, artillery, machine gun AI to be reasonably aggressive at detecting and shooting targets.
Fixed infantry anti-tank weapons (Bazooka, PIAT, panzerschreck, etc) being able to one-hit almost any tank. They now take several hits, with perpendicular shots doing the most damage. The more shallow the angle, the less damage done.
Player character no longer erroneously omits voice lines intended for bots
Player character no longer erroneously exits prone or crouch position when a medic or resupply soldier is approaching him.
Thanks
Hope you all have a happy Thanksgiving week. I'm thankful for your support - I wouldn't have felt quite as compelled to support BB for these 5 long years without knowing there were so many people who enjoyed it. For example, the success of my game made it possible for me to travel to a WW2 reenactment in Illinois (I drove from Michigan!) to get some research materials back when I was looking to implement the jeeps, halftracks, and trucks. Here are a few pictures I took along the way - thought you might appreciate them now that those vehicles have been implemented.
I have a few more bug fixes slated to tackle in the coming days/weeks. Until then, enjoy some turkey :)
Cheers, -Henry.
Source
Changelog.gg summarizes and formats this update. How we read updates.
