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Steam News20 January 20265mo ago

Hotfix - 1/20/2026

Hello all, Happy New Year! Some small bug-fixes and stability improvements. Found & fixed a few edge cases through extensive, long-running test sessions where null-refs could appear which could trigger very odd, unpredi

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Full Brass Brigade update

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Repeated intro

Hello all,

What changed

3 fixes0 additions4 changes0 removals
  • Performance
  • Balance
  • Gameplay
fixedHappy New Year! Some small bug-fixes and stability improvements. Found & fixed a few edge cases through extensive, long-running test sessions where null-refs could appear which could trigger very odd, unpredictable behaviors.
fixedFixed missing recoil on Mas36 Scoped variant - could cause null-references & instability when used; may have been source of various odd bugs as a result.
changedImproved error checking with projectile physics; improves stability.
changedImproved error checking with particle spawning logic; improves stability.
changedBots should not get stuck in place after respawning when previously manning an emplaced weapon (such as mounted machine gun or artillery).
fixedFixed issue with ragdoll spawning when a bot is killed. This should hopefully, definitively fix the bodies sliding around on the floor.

Brass Brigade changes

fixedHappy New Year! Some small bug-fixes and stability improvements. Found & fixed a few edge cases through extensive, long-running test sessions where null-refs could appear which could trigger very odd, unpredictable behaviors.
fixedFixed missing recoil on Mas36 Scoped variant - could cause null-references & instability when used; may have been source of various odd bugs as a result.
changedImproved error checking with projectile physics; improves stability.
changedImproved error checking with particle spawning logic; improves stability.
changedBots should not get stuck in place after respawning when previously manning an emplaced weapon (such as mounted machine gun or artillery).

Happy New Year! Some small bug-fixes and stability improvements. Found & fixed a few edge cases through extensive, long-running test sessions where null-refs could appear which could trigger very odd, unpredictable behaviors.

  • Fixed missing recoil on Mas36 Scoped variant - could cause null-references & instability when used; may have been source of various odd bugs as a result.

  • Improved error checking with projectile physics; improves stability.

  • Improved error checking with particle spawning logic; improves stability.

  • Bots should not get stuck in place after respawning when previously manning an emplaced weapon (such as mounted machine gun or artillery).

  • Fixed issue with ragdoll spawning when a bot is killed. This should hopefully, definitively fix the bodies sliding around on the floor.

Hopefully this improves gameplay stability for all,

Here's to a great 2026...until next time,

Henry

Source

Steam News / 20 January 2026

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