In this update9
Full notes
Full Boom Die Repeat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- UI and audio
- Performance
Boom Die Repeat changes
💥 Elemental Overload Update
Combat is faster, clearer, and more intense than ever.
This update adds two new weapons, a new enemy, upgraded elemental effects, four camera perspectives, improved readability, and dozens of gameplay improvements throughout the game.
🔥 Flamethrower: Burn To Survive
A new high-risk, high-reward weapon.
Unleash a cone of fire at close range
Keep enemies burning to regenerate health
No burning enemies slowly drains health
Stay aggressive or pay the price.
⚡ Fire, Ice, and Electric Effects Reworked
Fire, freeze, and electric combat effects have been upgraded.
Clearer projectile effects
Improved impact feedback
Better combat readability during chaos
When everything is happening at once, it's easier to stay in control.
🛡️ Front Shield Forces Smart Strategy
Some enemies can't be defeated by simply shooting harder.
Front shield blocks all bullets
Vulnerable to explosions and elemental effects
Counter him with bouncing bullets, turrets, decoys, grenades
The Riot Cop forces you to think differently about how you approach a fight.
🏹 Precision Weapon + Clearer Combat Readability
One shot. One explosion.
Fires a single bolt
Explodes on impact
Deals area damage
Simple. Brutal. Satisfying.
🎥 Play the Way You Want to See the Action
Choose the view that fits your playstyle.
Far Top-Down
Close Top-Down
Far Isometric
Close Isometric
Also includes improved HUD visibility options, including the ability to hide the HUD completely.
⚙️ More variety, more polish
This update also includes:
More enemy attack variations
More enemy death animations
More movement variety
Enemy size variations
Weapon balancing
Longer day/night cycle
Improved damage number readability
Better stat tracking
Additional blood effects
Visual polish throughout the game
Performance improvements
🧠 What’s Next
This update lays the foundation for upcoming systems focused on long-term progression and run variety:
Mission and objective system during levels
Mutation DNA rewards
Permanent meta progression upgrades for player and loadouts
And yes... a public demo is coming soon!! 🎮🚀
Source
Changelog.gg summarizes and formats this update. How we read updates.
