Full notes
Full Bloody Efforts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Bloody Efforts changes
HOTFIX 1.20a
The Giga-Chad Patch was too powerful and we needed to adjust some things asap :)
Card Changes:
Focus - After all Mages changes and Ability Cost changes that Card needs a little Adjustments. : (passive)
Focus decreased
2.5 -> 1.5 (1/5)
Focus decreased
0.5 -> 0.3 (3)
Focus decreased
5->3, Duration increased: 2 -> 3 (7) changed to: “If both Abilities are off Cooldown, Apostle regenerates 6% of missing Stamina per second.”
- Wizard (4)fixed to work properly
- Caster (5)increased cooldown: 2 -> 3
Ability Changes:
- Fireballmaximum range set to: 735 Cooldown increased: 4.5 -> 5. Stamina cost increased: 30 -> 35.
Fire Ring: revert damage change back to: 12 + 12 per second.
Changes & Bug Fixes:
Altar - Focus decreased: 2->1.2.
Level Up - Focus decreased: 2->1.5.
Fixed - Death Herald showing on many targets.
AI - improve dodging algorithms.
Source
Changelog.gg summarizes and formats this update. How we read updates.
