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Steam News13 February 20264mo ago

Demo Update 0.0.65

This update focuses heavily on polish, stability, and overall game feel. I’ve spent time improving lighting and shadows, tightening up weapon handling, and fixing several bugs that were affecting gameplay flow.

In this update2

Full notes

Full Bloodstone Rising update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions6 changes1 removal
  • Performance
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedThis update focuses heavily on polish, stability, and overall game feel. I’ve spent time improving lighting and shadows, tightening up weapon handling, and fixing several bugs that were affecting gameplay flow. As always, feedback through Discord is greatly appreciated!
changed🚀 UpdatesImplemented dynamic shadow casting and lighting improvements.
added🚀 UpdatesAdd weapon pickup labels to display stats including damage, fire rate, and magazine size.
changed🚀 UpdatesImproved shotgun and rifle recoil.
added🚀 UpdatesAdded brightness setting.
added🚀 UpdatesAdded shadow quality setting.

Bloodstone Rising changes

changedThis update focuses heavily on polish, stability, and overall game feel. I’ve spent time improving lighting and shadows, tightening up weapon handling, and fixing several bugs that were affecting gameplay flow. As always, feedback through Discord is greatly appreciated!
changedImplemented dynamic shadow casting and lighting improvements.
addedAdd weapon pickup labels to display stats including damage, fire rate, and magazine size.
changedImproved shotgun and rifle recoil.
addedAdded brightness setting.

This update focuses heavily on polish, stability, and overall game feel. I’ve spent time improving lighting and shadows, tightening up weapon handling, and fixing several bugs that were affecting gameplay flow. As always, feedback through Discord is greatly appreciated!

🚀 Updates

  • Implemented dynamic shadow casting and lighting improvements.

  • Various lighting, shadow, and visual polish passes across the dungeon.

  • Add weapon pickup labels to display stats including damage, fire rate, and magazine size.

  • Improved shotgun and rifle recoil.

  • Added brightness setting.

  • Added shadow quality setting.

  • Can now hold key to mine.

  • Removed Continue button from death menu.

  • Increased maximum camera sensitivity.

  • Tweaked general UI elements.

  • Various optimizations.

🧩 Fixes

  • Fixed scheduled actions bug which showed up in various ways. These should all be fixed but if you notice any of them please let me know

    • Shotgun stuck in reload animation

    • Shield stops regenerating

    • Character gets stuck during action. i.e. stuck holding pick

    • Boss stops attacking

  • Fixed grenade throw delay.

  • Fixed room timer not syncing to clients.

  • Fixed Steam Deck showing desktop controls.

  • Fixed fire delay issue for rifle.

  • Fixed multiple wall gaps in dungeon tiles.

  • Fixed various additional small issues

Source

Steam News / 13 February 2026

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