In this update1
Full notes
Full Bloodstone Rising update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Bloodstone Rising changes
This update adds several improvements that should make the demo feel more polished. From adding weapon choices to easier to hear zombies sneaking up behind you. Try out the new rooms and changes, and swing by Discord to share what you'd like to see next!
🚀 Updates
Added three new dungeon rooms
Limited inventory to two weapons at a time so that you must choose your weapon
Zombies are now easy to hear when behind the player
Added damage indicator flash
Improved various sound effects
Changed weapon pickup visuals
Slightly increased rifle attack speed
Added center dot to crosshair and increased zoom while aiming
Added indicators for current room and time remaining in each room
More small improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
