HomeGamesUpdatesPricingMethodology
Steam News29 August 202510mo ago

Pre-release build 1.4.4 changelog

Added spawn restrictions depending on the current round count for certain enemies. - Shortened idling time between spawns when no enemies are present. - Added tracers to bullets.

Full notes

Full Bloodlit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedAdded spawn restrictions depending on the current round count for certain enemies. - Shortened idling time between spawns when no enemies are present. - Added tracers to bullets. - Fixed a ledge drop in Prison entities can get stuck at.

Bloodlit changes

addedAdded spawn restrictions depending on the current round count for certain enemies. - Shortened idling time between spawns when no enemies are present. - Added tracers to bullets. - Fixed a ledge drop in Prison entities can get stuck at.
  • Added spawn restrictions depending on the current round count for certain enemies. - Shortened idling time between spawns when no enemies are present. - Added tracers to bullets. - Fixed a ledge drop in Prison entities can get stuck at.

Source

Steam News / 29 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.