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Steam News10 June 202624d ago

Pre-release build 2.1.3 changelog

Multiplayer Fixed entity data being carried over to subsequent games, leading to accessing corrupt data.

In this update1

Full notes

Full Bloodlit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Fixes
  • Gameplay
fixedMultiplayerFixed entity data being carried over to subsequent games, leading to accessing corrupt data.
addedMultiplayerAdded a failsafe for preventing entities from attempting to repeatedly loop through entities looking for a non-existent entity.

Bloodlit changes

fixedFixed entity data being carried over to subsequent games, leading to accessing corrupt data.
addedAdded a failsafe for preventing entities from attempting to repeatedly loop through entities looking for a non-existent entity.

Multiplayer

  • Fixed entity data being carried over to subsequent games, leading to accessing corrupt data.

  • Added a failsafe for preventing entities from attempting to repeatedly loop through entities looking for a non-existent entity.

Source

Steam News / 10 June 2026

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