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Steam News29 August 202510mo ago

Pre-release build 1.4.3 changelog

Fixed Stalker getting stuck in walls, which the previous patch failed to completely fix. - Fixed the explosion that comes from interrupting a Stalker's attack not dealing knockback force against affected enemies.

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedFixed Stalker getting stuck in walls, which the previous patch failed to completely fix. - Fixed the explosion that comes from interrupting a Stalker's attack not dealing knockback force against affected enemies. - Corpses now might try to show up from an alternative direction when left alone for too long. - Fixed a crash that occurs when a Butcher dies while having no weapon at hand. - Fixed round 2 being able to start without objectives. - Disabled Blood Box's area visualizer's ability to cast shadows. - Allowed a longer period of idling time between enemy spawn attempts.

Bloodlit changes

fixedFixed Stalker getting stuck in walls, which the previous patch failed to completely fix. - Fixed the explosion that comes from interrupting a Stalker's attack not dealing knockback force against affected enemies. - Corpses now might try to show up from an alternative direction when left alone for too long. - Fixed a crash that occurs when a Butcher dies while having no weapon at hand. - Fixed round 2 being able to start without objectives. - Disabled Blood Box's area visualizer's ability to cast shadows. - Allowed a longer period of idling time between enemy spawn attempts.
  • Fixed Stalker getting stuck in walls, which the previous patch failed to completely fix. - Fixed the explosion that comes from interrupting a Stalker's attack not dealing knockback force against affected enemies. - Corpses now might try to show up from an alternative direction when left alone for too long. - Fixed a crash that occurs when a Butcher dies while having no weapon at hand. - Fixed round 2 being able to start without objectives. - Disabled Blood Box's area visualizer's ability to cast shadows. - Allowed a longer period of idling time between enemy spawn attempts.

Source

Steam News / 29 August 2025

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