Full notes
Full Bloodlit update
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What changed
- UI and audio
Bloodlit changes
Added Stalker. - Added visual and sound effects to every damage instance affected by parry invincibility. - Added muzzle flashes to firearms. - Corpse now has the ability to attempt avoiding a gun barrel pointed at their head. - Added sound effect to the startup of Corpse's kick attack. - Decreased the range of Corpse's footstep sound. - Dashing can no longer continue off a high ledge. - Added voicelines for item pickup attempts when inventory is full. - Ragdolls now mirrors the entity's pose upon death more accurately. - Fixed dropped ammo boxes being immediately picked right back up again by autopickup. - Fixed round reload animation would loop more times than needed when there is less ammo reserve than the magazine's size while Loader is in effect. - Added tips on map selection screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
