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Steam News25 May 20251y ago

Pre-release build 1.1.14 changelog

Adjusted how ammo autopickup behaves: They will now only activate when near player's crosshair. - Ammo autopickup is now toggleable. Disabled by default.

Full notes

Full Bloodlit update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedAdjusted how ammo autopickup behaves: They will now only activate when near player's crosshair. - Ammo autopickup is now toggleable. Disabled by default. - Fixed velocity being halted in mid-air after player was staggered into mid-air, which can lead to less fall damage than intended. - Enemies' limb vibration (visual feedback to taking damage) is now no longer dependent to frame rates.

Bloodlit changes

changedAdjusted how ammo autopickup behaves: They will now only activate when near player's crosshair. - Ammo autopickup is now toggleable. Disabled by default. - Fixed velocity being halted in mid-air after player was staggered into mid-air, which can lead to less fall damage than intended. - Enemies' limb vibration (visual feedback to taking damage) is now no longer dependent to frame rates.
  • Adjusted how ammo autopickup behavesThey will now only activate when near player's crosshair. - Ammo autopickup is now toggleable. Disabled by default. - Fixed velocity being halted in mid-air after player was staggered into mid-air, which can lead to less fall damage than intended. - Enemies' limb vibration (visual feedback to taking damage) is now no longer dependent to frame rates.

Source

Steam News / 25 May 2025

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