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Steam News4 September 20241y ago

Bloodbound VLOG 0.5.3- Improving our Levels

**Bloodbound 0.5.3 Update** **Coding Optimization**: We've made several optimizations to improve overall game performance and reduce load times.

Full notes

Full Bloodbound: Vampire Hunters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition0 changes1 removal
  • Performance
  • Maps
  • Gameplay
removed*Coding Optimization**: We've made several optimizations to improve overall game performance and reduce load times. - **Removed Self-Names**: Player names are no longer visible to themselves, enhancing the game's focus on teamwork and strategy.
fixed*Team Deathmatch (TDM) Improvements**: - **Fixed Team Change Spawn Bug**: Resolved an issue where players would not spawn after switching teams in TDM. - **Improved Spawn Points**: Updated spawn points to prevent players from spawning in areas where the opposing team is camping, reducing spawn kills. - **No Points for Self-Kills**: Killing yourself no longer adds points to the enemy team. - **Map Updates**: - **Bloodave Performance Boost**: Bloodave map received a significant performance upgrade. We've reduced texture sizes for better memory performance and added shadows for a more immersive experience. - **Invisible Tris Removal**: Removed invisible tris on Bloodave for smoother gameplay.
added*New Animations**: - **Inspect Animations Added**: Added inspect animations for Jill's pistol, Lisa's knife, Vampire hands, all stakes (work in progress), Pablo's shotgun, and all Slayer stakes.
fixed*General Fixes**: - **Ammo Box Duplication**: Fixed an issue where ammo boxes would spawn twice for clients. - **Vampire Bot Visibility**: Vampire bots will no longer become invisible after being killed. - **Vampire Heart Hitbox**: The hitbox for the Vampire heart is now correctly attached to the heart, fixing the issue where it would float when Vampires were downed. - **Slayer Body Persistence**: Slayer bodies now remain on the map for 5 minutes, providing Vampires with a strategic advantage throughout the rounds, especially in TDM. - **Crouching When Dead**: Players can no longer crouch when dead as a Slayer. - **Crash Fixes**: Addressed crashes occurring when players were killed by bots. - **Main Menu Button Fix**: Corrected the main menu button redirects for smoother navigation.

Bloodbound: Vampire Hunters changes

removed*Coding Optimization**: We've made several optimizations to improve overall game performance and reduce load times. - **Removed Self-Names**: Player names are no longer visible to themselves, enhancing the game's focus on teamwork and strategy.
fixed*Team Deathmatch (TDM) Improvements**: - **Fixed Team Change Spawn Bug**: Resolved an issue where players would not spawn after switching teams in TDM. - **Improved Spawn Points**: Updated spawn points to prevent players from spawning in areas where the opposing team is camping, reducing spawn kills. - **No Points for Self-Kills**: Killing yourself no longer adds points to the enemy team. - **Map Updates**: - **Bloodave Performance Boost**: Bloodave map received a significant performance upgrade. We've reduced texture sizes for better memory performance and added shadows for a more immersive experience. - **Invisible Tris Removal**: Removed invisible tris on Bloodave for smoother gameplay.
added*New Animations**: - **Inspect Animations Added**: Added inspect animations for Jill's pistol, Lisa's knife, Vampire hands, all stakes (work in progress), Pablo's shotgun, and all Slayer stakes.
fixed*General Fixes**: - **Ammo Box Duplication**: Fixed an issue where ammo boxes would spawn twice for clients. - **Vampire Bot Visibility**: Vampire bots will no longer become invisible after being killed. - **Vampire Heart Hitbox**: The hitbox for the Vampire heart is now correctly attached to the heart, fixing the issue where it would float when Vampires were downed. - **Slayer Body Persistence**: Slayer bodies now remain on the map for 5 minutes, providing Vampires with a strategic advantage throughout the rounds, especially in TDM. - **Crouching When Dead**: Players can no longer crouch when dead as a Slayer. - **Crash Fixes**: Addressed crashes occurring when players were killed by bots. - **Main Menu Button Fix**: Corrected the main menu button redirects for smoother navigation.

**Bloodbound 0.5.3 Update**

  • **Coding Optimization**We've made several optimizations to improve overall game performance and reduce load times. - **Removed Self-Names**: Player names are no longer visible to themselves, enhancing the game's focus on teamwork and strategy.
  • **Team Deathmatch (TDM) Improvements**- **Fixed Team Change Spawn Bug**: Resolved an issue where players would not spawn after switching teams in TDM. - **Improved Spawn Points**: Updated spawn points to prevent players from spawning in areas where the opposing team is camping, reducing spawn kills. - **No Points for Self-Kills**: Killing yourself no longer adds points to the enemy team. - **Map Updates**: - **Bloodave Performance Boost**: Bloodave map received a significant performance upgrade. We've reduced texture sizes for better memory performance and added shadows for a more immersive experience. - **Invisible Tris Removal**: Removed invisible tris on Bloodave for smoother gameplay.
  • **New Animations**- **Inspect Animations Added**: Added inspect animations for Jill's pistol, Lisa's knife, Vampire hands, all stakes (work in progress), Pablo's shotgun, and all Slayer stakes.
  • **General Fixes**- **Ammo Box Duplication**: Fixed an issue where ammo boxes would spawn twice for clients. - **Vampire Bot Visibility**: Vampire bots will no longer become invisible after being killed. - **Vampire Heart Hitbox**: The hitbox for the Vampire heart is now correctly attached to the heart, fixing the issue where it would float when Vampires were downed. - **Slayer Body Persistence**: Slayer bodies now remain on the map for 5 minutes, providing Vampires with a strategic advantage throughout the rounds, especially in TDM. - **Crouching When Dead**: Players can no longer crouch when dead as a Slayer. - **Crash Fixes**: Addressed crashes occurring when players were killed by bots. - **Main Menu Button Fix**: Corrected the main menu button redirects for smoother navigation.

Source

Steam News / 4 September 2024

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