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Steam News10 September 20241y ago

Bloodbound 0.5.4 Updates & Fixes

Significant lighting and optimization improvements have been made to the Club and Cemetery levels. Both levels have received new combat areas, along with added assets for enhanced visual appeal.

Full notes

Full Bloodbound: Vampire Hunters update

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What changed

2 fixes1 addition4 changes1 removal
  • Performance
  • Gameplay
  • Server
changedSignificant lighting and optimization improvements have been made to the Club and Cemetery levels.
addedBoth levels have received new combat areas, along with added assets for enhanced visual appeal.
fixedMajor latency issues related to vampire deaths have been fixed, resulting in smoother gameplay.
changedThe staking mechanic has been revamped for better optimization and a more responsive feel.
fixedFixed an issue causing random disconnections after 20 minutes due to server credential revalidation.
changedPrimary, Secondary, and Stake weapon keys are now customizable in the key bindings menu.
Slayer weapon switch time2seconds0.9secondsSlayer weapon switch time decreased, nerf

Bloodbound: Vampire Hunters changes

changedSignificant lighting and optimization improvements have been made to the Club and Cemetery levels.
addedBoth levels have received new combat areas, along with added assets for enhanced visual appeal.
fixedMajor latency issues related to vampire deaths have been fixed, resulting in smoother gameplay.
changedThe staking mechanic has been revamped for better optimization and a more responsive feel.
fixedFixed an issue causing random disconnections after 20 minutes due to server credential revalidation.
  • Significant lighting and optimization improvements have been made to the Club and Cemetery levels.

  • Both levels have received new combat areas, along with added assets for enhanced visual appeal.

  • Slayer deaths now include ragdoll physics for a more dynamic and immersive experience.

  • Major latency issues related to vampire deaths have been fixed, resulting in smoother gameplay.

  • The staking mechanic has been revamped for better optimization and a more responsive feel.

  • Fixed an issue causing random disconnections after 20 minutes due to server credential revalidation.

  • Primary, Secondary, and Stake weapon keys are now customizable in the key bindings menu.

  • Slayer weapon switch time has been reduced from 2 seconds to 0.9 seconds for faster combat flow.

  • Bullets no longer pass through walls, allowing us to introduce material toughness to objects.

Source

Steam News / 10 September 2024

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