Full notes
Full Bloodbound: Vampire Hunters update
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What changed
- Balance
- Fixes
- Gameplay
- UI and audio
Bloodbound: Vampire Hunters changes
0.5.4.8500 Patch Notes
0.5.4.8500 Patch Notes
Removed Vampire Stamina: Vampires no longer have a stamina bar, allowing for uninterrupted movement and combat.
- Fixed Candle Brightness IssueResolved an issue where candles in the Liar were overly bright.
Fixed Slayer Bot Duplication on Death: Slayer bots will no longer stand still and duplicate upon death.
Added Gun Physics for Bots: Bots’ guns now have physics and react realistically when dropped after their death.
- Updated Vampire HUDRemoved the unnecessary ammo icon from the vampire’s HUD for a cleaner interface.
- Reduced Pablo’s Shrapnel EffectAdjusted Pablo’s shrapnel to be less overwhelming.
Improved Bot Intelligence: Bots now exhibit smarter behaviors, making gameplay more challenging.
Slayer Bot Staking Behavior Adjusted: Slayer bots will now only stake vampires when they are close to a weakened target.
- Slayer Bots Now ReloadSlayer bots have been updated to reload their guns during combat.
Vampire Bots Can Now Leap: Vampire bots now utilize a leaping ability to close gaps and engage more effectively.
- Vampire Bots Have Special AbilitiesAdded unique special abilities to vampire bots, enhancing their combat effectiveness.
Slayer Bots Use Abilities: Slayer bots are now equipped to use their special abilities during combat.
Lisa’s Arrows Enhanced: Lisa’s arrows now glow and leave a thin trail, improving visibility in battle.
In patch 0.5.4.8500, we've added special abilities to vampire bots and improved overall bot intelligence, making gameplay more dynamic. Additionally, we fixed various issues like candle brightness, slayer bot duplication, and adjusted Pablo’s shrapnel effect for better balance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
