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Steam News24 August 20241y ago

Bloodbound Update Patch Notes 0.5.2

Bloodbound Update Patch Notes New Features: - Leaderboards Activated:** Leaderboards now work, allowing players to track their progress and compete for the top spot!

Full notes

Full Bloodbound: Vampire Hunters update

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What changed

1 fix2 additions1 change1 removal
  • Gameplay
  • Performance
  • UI and audio
addedNew Features: - Leaderboards Activated:** Leaderboards now work, allowing players to track their progress and compete for the top spot! - **Fangs Collected Reset:** Added a clear fangs collected option to the main menu for easier tracking.
changedGameplay Changes: - **Ammo Management:** Ammo will now automatically despawn after 5 minutes, reducing visual clutter and improving gameplay performance. - **Slayer Adjustments:** - **Sprint Cost Reduced:** Slayers can now sprint more efficiently, allowing for better maneuverability during combat. - **Stake Damage Increased:** It now takes only 7 hits to kill a vampire with full health, down from 10. This makes slayers more formidable against their undead foes. - **Rider Fire Delay Reduced:** The delay for firing as a Rider has been decreased, making for faster and more reactive combat.
addedVisual and UI Improvements: - **Malissa Blood Vision Fix:** The grayscale effect from Malissa’s blood vision no longer carries over to the next round when used at the last minute. - **HUD and UI Fixes:** - Removed HUD hits during map votes to prevent mouse glitches. - Map vote UI now displays map names for easier selection. - **Name Tag Enhancements:** Name tags have been optimized for performance and responsiveness, and are now visible in Team Death Match. Additionally, bot names can now be seen. - **Cosmetic Adjustments:** Blood Avenue has been adjusted for improved cosmetic presentation.
removedMap and Performance Optimization: - **Map Performance:** Optimized Blood Avenue, Cemetery, and Club for better performance, resulting in smoother gameplay experiences. - **Particle Effects:** Removed blood particles spawning on player spawn and implemented a more efficient method for preloading particle effects.
fixedBug Fixes: - **FOV Issues Fixed:** Fixed Field of View (FOV) issues affecting Lisa Slayer to ensure a consistent gameplay experience. - **Lens Flare and Chromatic Aberration Settings:** Resolved issues where settings were resetting unexpectedly.

Bloodbound: Vampire Hunters changes

addedNew Features: - Leaderboards Activated:** Leaderboards now work, allowing players to track their progress and compete for the top spot! - **Fangs Collected Reset:** Added a clear fangs collected option to the main menu for easier tracking.
changedGameplay Changes: - **Ammo Management:** Ammo will now automatically despawn after 5 minutes, reducing visual clutter and improving gameplay performance. - **Slayer Adjustments:** - **Sprint Cost Reduced:** Slayers can now sprint more efficiently, allowing for better maneuverability during combat. - **Stake Damage Increased:** It now takes only 7 hits to kill a vampire with full health, down from 10. This makes slayers more formidable against their undead foes. - **Rider Fire Delay Reduced:** The delay for firing as a Rider has been decreased, making for faster and more reactive combat.
addedVisual and UI Improvements: - **Malissa Blood Vision Fix:** The grayscale effect from Malissa’s blood vision no longer carries over to the next round when used at the last minute. - **HUD and UI Fixes:** - Removed HUD hits during map votes to prevent mouse glitches. - Map vote UI now displays map names for easier selection. - **Name Tag Enhancements:** Name tags have been optimized for performance and responsiveness, and are now visible in Team Death Match. Additionally, bot names can now be seen. - **Cosmetic Adjustments:** Blood Avenue has been adjusted for improved cosmetic presentation.
removedMap and Performance Optimization: - **Map Performance:** Optimized Blood Avenue, Cemetery, and Club for better performance, resulting in smoother gameplay experiences. - **Particle Effects:** Removed blood particles spawning on player spawn and implemented a more efficient method for preloading particle effects.
fixedBug Fixes: - **FOV Issues Fixed:** Fixed Field of View (FOV) issues affecting Lisa Slayer to ensure a consistent gameplay experience. - **Lens Flare and Chromatic Aberration Settings:** Resolved issues where settings were resetting unexpectedly.

Bloodbound Update Patch Notes

New Features: - Leaderboards Activated:** Leaderboards now work, allowing players to track their progress and compete for the top spot! - **Fangs Collected Reset:** Added a clear fangs collected option to the main menu for easier tracking.

Gameplay Changes: - **Ammo Management:** Ammo will now automatically despawn after 5 minutes, reducing visual clutter and improving gameplay performance. - **Slayer Adjustments:** - **Sprint Cost Reduced:** Slayers can now sprint more efficiently, allowing for better maneuverability during combat. - **Stake Damage Increased:** It now takes only 7 hits to kill a vampire with full health, down from 10. This makes slayers more formidable against their undead foes. - **Rider Fire Delay Reduced:** The delay for firing as a Rider has been decreased, making for faster and more reactive combat.

Visual and UI Improvements: - **Malissa Blood Vision Fix:** The grayscale effect from Malissa’s blood vision no longer carries over to the next round when used at the last minute. - **HUD and UI Fixes:** - Removed HUD hits during map votes to prevent mouse glitches. - Map vote UI now displays map names for easier selection. - **Name Tag Enhancements:** Name tags have been optimized for performance and responsiveness, and are now visible in Team Death Match. Additionally, bot names can now be seen. - **Cosmetic Adjustments:** Blood Avenue has been adjusted for improved cosmetic presentation.

Map and Performance Optimization: - **Map Performance:** Optimized Blood Avenue, Cemetery, and Club for better performance, resulting in smoother gameplay experiences. - **Particle Effects:** Removed blood particles spawning on player spawn and implemented a more efficient method for preloading particle effects.

Bug Fixes: - **FOV Issues Fixed:** Fixed Field of View (FOV) issues affecting Lisa Slayer to ensure a consistent gameplay experience. - **Lens Flare and Chromatic Aberration Settings:** Resolved issues where settings were resetting unexpectedly.

Source

Steam News / 24 August 2024

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