Update log
Full Blood Rush update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey! This is a small patch fixing some issues and improving a bit the game.
Extracted changes
2 fixes1 addition2 changes0 removals
- UI and audio
- Gameplay
- Fixes
changedChanges:Headshotting blood tree now plays the tick sound.
addedChanges:A new chair has appeared!
changedChanges:Updated some translations.
fixedFixes:Fixed the weapon table not spawning for some players.
fixedFixes:Fixed the bouncing mine prediction algorithm.
Changes:
Headshotting blood tree now plays the tick sound.
Equipping rings now increase the amount of enemies in the first room.
A new chair has appeared!
The memory is a bit more optimized.
Updated some translations.
Fixes:
Fixed the weapon table not spawning for some players.
Fixed the bouncing mine prediction algorithm.
Source
