Update log
Full Blood Rush update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- UI and audio
Every 6 month or so, i'm updating the demo, this might be a bit early but since the game received a major update a few weeks ago the demo was next in line.
New content
There is no new massive content drop for the demo, but some stuff is coming from the full game to the demo for free.
The tutorial now has a new room to explain that falling enemies take more damage.
The tutorial now has a parring tutorial.
The first codex version (the two pages) is now available.
Daedalus will spawn in the first hub.
New rooms and variations for Vires.
The soap can spawn in the demo (rarely)
The weapon wall is unlocked on the demo.
Pandora can now appear.
Maurice.
Changes (important ones) :
The dash now works on stairs.
The game is now Steamdeck playable!
The AI system has been reworked.
Many hud elements have been updated.
Updated many visuals.
The saves are now versionned.
And a lot of bug fixes.
Source
