Full notes
Full Blind Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Blind Survival changes
After many twists and turns, the game is finally here! I’m excited, but also nervous to hear how people will perceive the experience!
As a thank you (And a sort of “sorry”) for the many delays, I’ve decided to put the game on a 20% launch sale!
If you were part of the old Patreon that supported the project early on, check your messages there, I would like to send you a copy of the game as a thank-you for the support.
Thank you to everyone who followed the project, tested, gave feedback, or just believed in it. I really hope you’ll enjoy the full release and I’d love to hear your thoughts and feedback! Please report any bugs you might come across on your deadly vacation to Gari Island, and I’ll get to patching them asap!
— Noah, Developer of Blind Survival
P.S Known bug(or is it): The game has 68 challenges/achievements, each achievement gives one crystal. However, a short time after completing the story for the first time, a secret crystal can be obtained... Which allows you to have a “nice” total crystal count if you 100% the game at launch :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
